Search Issue Tracker
Fixed in 5.4.0
Votes
2
Found in
5.4.0b22
Issue ID
808124
Regression
No
Animation Window Stalls due to Garbage Collection when animation has a large number of keys
Steps to reproduce:
1. Open the attached project.
2. Open the 'Profiler' window.
3. In the 'Profiler' window press 'Profile Editor' and 'Record'.
4. Select 'Wolf" game object in the 'Hierarchy' window.
5. Double click on any part of the game object.
6. Move the control points.
User uses a script which creates points on the character and you can modify them with animation, the main issue is, that the user uses a large amount of control points to modify animation and it consumes a huge amount of memory and it makes Unity freeze for like 5 seconds.
I am attaching screenshots to see what it looks like from my perspective in the 'Profiler' window.
Reproduced on:
5.4.0b23, 5.4.0b22, 5.4.0b21, 5.4.0b19, 5.3.5f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment