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0
votes
Fixed

DestroyImmidiate() animatorState with bool parameter set to true crashes...

Animation

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Jul 02, 2016

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Version/s: 5.3.5f1

How to reproduce:1. Open the attached project2. Open Test scene3. Select UI Root>UI Camera>Container in hierarchy4. In inspect... Read more

0
votes
Fixed

Crash when destroying state while working with AssetDatabase

Scripting

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Jul 02, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "Test".3. In the "Hierarchy" window create a new game object.4. Add ... Read more

0
votes
Fixed

[Linux Editor] uScript Editor window flickers

Linux

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Jul 02, 2016

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Version/s: 5.4.0b21

Steps to reproduce:1) Open the attached project.2) Go to Tools > uScript > uScript Editor.3) Try dragging the uScript Editor w... Read more

0
votes
Fixed

[Terrain] Grass can not receive shadows from pointlight

Progressive Lightmapper

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Jul 02, 2016

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Version/s: 5.3.5p5

Steps to reproduce:1. Open case_810803-GrassShadow project2. Open GrassShadow scene3. Select Cube in hierarchy and move it on X or Z... Read more

0
votes
Fixed

[WSA][UWP]Plugins marked compatible with .NET scripting backend, partici...

Windows Store Apps

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Jul 01, 2016

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Version/s: 5.3.5p5

The real bug here is Assets\CryptAES\Universal\CryptAES.dll is marked as compatible with .Dot Net backend. But even though we're bui... Read more

0
votes
Fixed

[iOS] System prompt for Media Library Usage access is shown when playing...

iOS

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Jul 01, 2016

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Version/s: 5.2.2p4

Steps to reproduce: 1. Open attached project2. Build for iOS3. Build to device with iOS 10> The game will try to play a video tha... Read more

0
votes
Fixed

[Networking] Enabling "reliable fragmented" for channel 0 causes clients...

Networking

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Jul 01, 2016

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Version/s: 5.4.0b24

Reproduction steps:-----------------------------1) Open user's project "MultiPlayerTest"2) Build scene "Scene" for standalone3) Run ... Read more

0
votes
Fixed

Virtual reality mode cannot be turned on for Android platform w/ VR Samp...

VR

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Jul 01, 2016

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Version/s: 5.4.0b23

Steps to reproduce:1. Create new project2. Import "VR Samples" from Asset Store3. Switch platform to Android4. Turn on VR mode in Pl... Read more

11
votes
Fixed

Static batching less than the mesh vertices limit

Graphics - General

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Jul 01, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. open users attached project2. play scene 'StaticBatchNotFullyBatch'3. enable frame debugger4. check vertices o... Read more

0
votes
Fixed

[iOS] Unity splash screen is not shown on low end iOS devices when at le...

iOS

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Jul 01, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project2. Make sure 'Show Unity Splash Screen' is enabled in iOS player settings3. Build for iO... Read more

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