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0
votes
Fixed

[OSX][Crash] Editor crashes while building lighting when mobile platform...

Global Illumination

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Jul 05, 2016

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Version/s: 5.3.5f1

Reproduction steps-----------------------1) Open users's project2) Switch to a mobile platform Android/iOS3) Load _TerrainTest scene... Read more

0
votes
Fixed

Regression: Rigidbody.MovePosition() is very slow on Editor

Physics

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Jul 05, 2016

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Version/s: 5.4.0b25

Regression - not reproduces in 5.4.0b23, started to happen since b24Rigidbody.MovePosition() is very slow on Editor, but fine on Sta... Read more

0
votes
Fixed

Initializing const with non constant variables throws error message but ...

Scripting

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Jul 05, 2016

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Version/s: 5.4.0b24

1. Open my attached project2. Open bug.unity scene.Notice Unhnandled exception error message popping in console.3. Try to double cli... Read more

0
votes
Fixed

[Editor][Regression] 'String too long for TextMeshGenerator' is thrown a...

IMGUI

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Jul 05, 2016

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Version/s: 5.4.0b25

Steps to repro: 1. Open Unity 5.4.0b25;2. Create new project or open existing one;3. Choose Help -> About Unity;4. Observe the Co... Read more

0
votes
Fixed

JsonUtility.FromJson crashes if type has a singular field where data con...

Serialization

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Jul 04, 2016

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Version/s: 5.3.5p6

JsonUtility.FromJson will crash if the type specifies a singular (i.e. non-array/non-List<T>) field, but the JSON data for tha... Read more

0
votes
Fixed

Optimized game object is rotated twice as much as set

Animation

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Jul 04, 2016

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Version/s: 5.4.0b24

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. In hierarchy, select Rotation GO and notice that it has Y rotatio... Read more

0
votes
Fixed

[NVAPI_Thunk] Editor crash with UI button element

uGUI

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Jul 04, 2016

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Version/s: 5.3.5p7

Pressing play, editor crashes with such stack trace: 0x00007FFBB15CA6EC (nvwgf2umx) NVAPI_Thunk0x00007FFBB0D09FE2 (nvwgf2umx) OpenAd... Read more

0
votes
Fixed

[particles] World space particles ignore scale - AABB

Shuriken

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Jul 04, 2016

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Version/s:

1) Open scene bug2) Enable "show bounds" view in particles inspector.3) Notice the aabb is too small. Read more

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