Search Issue Tracker
Fixed in 5.4.1
Votes
2
Found in
Issue ID
811571
Regression
No
[VR] Ambient Obsurance + Camera Motion Blur is broken in Single-Pass Stereo Rendering
This issue has no description.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
- [Vulkan] Green pixelated Visual Element area in Editor when right-clicking on the title bar
l7thDimension
Jul 13, 2016 10:42
is this what breaks SteamVR stereoscopy in beta?