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Fixed in 5.4.1
[VR] Ambient Obsurance + Camera Motion Blur is broken in Single-Pass Stereo Rendering
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All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- The Editor does not recognize button release when first releasing the "LShift" button and then "Numpad2"
- Reflection Probe doesn't load until it's selected in the Hierarchy window when the project has been opened
- "ArgumentNullException" error in the Console when selecting certain ScriptableObjects and entering Play Mode
- Configurable joints become bouncier when setting "Bounciness" below 1
- Prefabs get corrupted when editing Particle System curves
Jul 13, 2016 10:42
is this what breaks SteamVR stereoscopy in beta?