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1
votes
Fixed

[Standalone] Unity 5 Unet Network Rigidbody Syncing - Client sinking thr...

Networking

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Jul 11, 2016

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Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "RigidbodySyncExample.zip"2. Build windows standalone with "Offline" and "Online" scenes... Read more

0
votes
Fixed

Inheritance across assemblies causes crash in SerializationWeaver UWP 10

Windows Store Apps

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Jul 11, 2016

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Version/s: 5.3.5p6

On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true: "U... Read more

0
votes
Fixed

[MacOS] BugRepoter launch locks Editor

Bugreporter

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Jul 11, 2016

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Version/s: 5.5.0a3

Launching of BugReporter locks Editor. To repro:1. Open Unity Editor.2. Open BugReporter.3. Go to Editor.Actual result: Editor do no... Read more

0
votes
Fixed

[Scene] Additive Materials Not Showing in Wireframe Mode

Scene/Game View

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Jul 11, 2016

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Version/s: 5.4.0b25

Additive (or Additive (Soft)) material is not showed in Scene tab when the shading mode is "Wireframe". Steps for reproduction: 1) O... Read more

0
votes
Fixed

"All compiler errors have to be fixed before you can enter playmode!" er...

Scripting

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Jul 11, 2016

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Version/s: 5.4.0b25

Then Compiler shows error user should no be able to enter playmode.2. How we can reproduce it using the example you attached1. Creat... Read more

0
votes
Fixed

[iOS] Survival Shooter crashes on startup with GLES3 on iOS 10 in Textur...

iOS

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Jul 11, 2016

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Version/s: 5.4.0b25

Steps to reproduce:1) Open the attached project.2) Set the Graphics API to OpenGLES 3.0 in Player Settings.3) Build and deploy to an... Read more

0
votes
Fixed

Importing skeleton under avatar mask causes error

Animation

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Jul 11, 2016

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Version/s: 5.4.0b25

How to reproduce:1. Open the attached project2. Create Avatar Mask (Project -> Create -> Avatar Mask)3. Select it and expand t... Read more

2
votes
Fixed

Huge build size when building Webplayer from command line (5.3.6f1)

Webplayer

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Jul 11, 2016

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Version/s: 5.1.4f1

Steps to reproduce:1. Open cmd.exe2. Build Unity project with 5.3.6f1 ("UNITY_EXE" -batchmode -projectPath "PROJECT_PATH" -buildWebP... Read more

0
votes
Fixed

Recursively calling Awake() method results in crash

Scripting

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Jul 11, 2016

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Version/s: 5.3.5f1

Reproduction Steps:1. Open "Test047" project2. Open "Test" scene3. Run scene Expected: Error or some other notification that such co... Read more

4
votes
Fixed

CommandBuffer:DrawRender crash if mesh is set to none in RenderingComman...

Graphics - General

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Jul 11, 2016

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Version/s: 5.4.0b22

Steps to reproduce:1. Open attached project "case_813052-MeshFilterCrash.zip"2. Open "_BlurryRefraction" scene.3. Select "_Refractiv... Read more

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