Search Issue Tracker
Fixed in 5.4.1
Votes
0
Found in
5.3.5p6
Issue ID
813152
Regression
No
Inheritance across assemblies causes crash in SerializationWeaver UWP 10
On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true:
"Unity C# Projects" is Enabled in Build Settings
Class A is located StandardAssets folder.
Class B is located in Assets folder.
Class C that implements MonoBehaviour is located in Assets and has member variable of type Class B.
Steps to reproduce:
Build attached project on Windows Store Platform with the following build settings:
SDK: Universal 10
Unity C# Projects enabled
In Visual Studio debug on local machine and observe crash.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment