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Fixed in 5.4.1



Found in


Issue ID




Inheritance across assemblies causes crash in SerializationWeaver UWP 10

Windows Store Apps


On UWP Windows 10 a crash in the SerializationWeaver occurs when trying to run a deployed application when the following is true:

"Unity C# Projects" is Enabled in Build Settings
Class A is located StandardAssets folder.
Class B is located in Assets folder.
Class C that implements MonoBehaviour is located in Assets and has member variable of type Class B.

Steps to reproduce:

Build attached project on Windows Store Platform with the following build settings:

SDK: Universal 10
Unity C# Projects enabled

In Visual Studio debug on local machine and observe crash.

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