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[macOS] UnityEditorInternal.ReorderableList does not handle the context ...
How to reproduce:1. Open user-submitted project (ReorderableListBug.zip)2. Open the Main Scene and select ReorderableListBug3. Right... Read more
Calling the SendTo method on a UDP Socket causes an invalid pointer addr...
How to reproduce:1. Open the attached project (1223903.zip)2. Enter Play Mode and look at the Console window Expected result: There ... Read more
Crash on D3D12SwapChain::CreateHWND when CreateSwapChainForHwnd returns ...
Reproduction steps:1. Open user's attached project "vfxgraphcrash"--crash Reproducible with: 2017.4.37f1, 2018.4.18f1, 2019.3.4f1, 2... Read more
[Universal RP]Opaque texture is not downsampled when setting Opaque Down...
How to reproduce:1. Open the project from the attached file "1223894.zip"(download link in edit)2. Enter Play Mode and inspect the S... Read more
The values of Width and Height properties in Rect Transform differs when...
The values of Width and Height properties in Rect Transform are different in the Scene View and in the Prefab Mode when the Preferre... Read more
AssetDatabase.AddObjectToAsset sets objectToAdd as the base asset when i...
How to reproduce:1. Open the attached project2. In the Assets/Create tab, click on "Asset A with Sub-Asset B" option3. In the Projec... Read more
Tilemap renders Sprites packed in Sprite Atlas in black (or not at all) ...
How to reproduce:1. Open attached project (1223809.zip)2. Enter Play Mode3. Observe the sprites in the Game window Expected result: ... Read more
Dragging a UI Prefab to the Scene view incorrectly shows it in the Hiera...
Steps to reproduce:1. Create a UI slider2. Create a Prefab of it.3. Drag the Prefab Asset over the Scene View (without letting go) t... Read more
[ProBuilder] Texture alignment is changing while dragging a Face when Ti...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the ProBuilder Window (Tools->ProBuilder->P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask