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[Backport] [Metal] Unity returns that it only supports 8 compute buffers...
Steps to reproduce:1. Open the attached project "Case_1299759"2. Enter Play mode3. Press on the white Cube Expected results: Unity w... Read more
[Backport] [Android][Windows] Getting "Unable to install additional SDK"...
To reproduce:1. Make sure that Unity is installed in a directory that requires admin rights to edit e.g. C:/ disk2. Run this command... Read more
[Backport] [Shuriken] EmitParams getting overwritten with empty values w...
Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more
[Backport] [XR SDK] [HDRP] XRSettings.gameViewRenderMode does not change...
Reproduction steps:1. Open the attached project ("Set-VR-Game-View.zip")2. Open "SampleScene" scene3. Enter Play mode4. Press F12 (C... Read more
[Backport] Stepped keys in ".fbx" asset do not always have the correct a...
Reproduction steps:1. Create a new Unity project and open it2. Import attached "1322543Test.fbx" asset to your project3. Select this... Read more
Prefab's thumbnail gets reverted to one without reflection when reimport...
How to reproduce:1. Open the user's attached project "My project.zip"2. Open the "GetPreview" window from "Tools" > "Get Preview.... Read more
[Backport] [MacOS] Editor doesn't show unsaved changes pop up if editor ...
Steps to reproduce: 1. Open attached project2. Open window by clicking Test > SaveChangesWindow3. Click Set Unsaved4. Minimize Sa... Read more
[Backport] Remove confusing message from Package Inspector window `This ...
Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more
[Backport] UI Components cause GC Allocation when enabled
Reproduction steps:1. Open users attached project2. Select File/Build and Run3. Select Window/Analysis/Profiler and set Player as a ... Read more
[Backport] [ParticleSystemForce] Errors are thrown on accessing Preset w...
When ParticleSystemForce object is deleted then on accessing its Preset when Editor is in play mode throws errors in the console. Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved