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When dragging or mouseing over int2 property fields in a UIElements prop...
To reproduce: 1. Download and open the project attached "Visions.Simple.zip" 2. Select the ScriptableObject called VisionInstaller ... Read more
Recorded values on the KeyFrames are set to 0 when controlling Animator ...
Steps to reproduce: 1. Open the attached project "case_1145760" 2. Navigate to Project -> Assets and open "SampleScene" 3. Open Anim... Read more
[OSX] The X value for mouse position is off after switching into fullscr...
GitHub: https://github.com/Unity-Technologies/InputSystem/issues/532 Repro: 1. Download project and package at: https://github.com/... Read more
[Windows][Stylus] touch.phase hardly ever switches to "Stationary"
From GitHub: https://github.com/Unity-Technologies/InputSystem/issues/172 Device: Microsoft Surface Pro (Model: 1796) + Microsoft S... Read more
[MemoryProfiler] Owned Size column doesn't show the full content sizes o...
How to reproduce: 1. Open the attached project "case_1145555-MemoryProfilerTest" 2. Capture a memory snapshot with the Memory Profil... Read more
[Lumin] Using Post processing results in black screen
Reproduction steps: 1. Open "PostProcessingTest.zip" project 2. Build for Magic Leap Lumin 3. Launch build Actual Result: Black Sc... Read more
[Vuforia] [Android] Black screen appears on launching the app for the fi...
Steps To Reproduce: 1. Create a project 2. Import Vuforia Samples from Asset Store 3. Import Vuforia Package if not already install... Read more
Light probe discrepancies between CPU PLM and GPU PLM
Steps to reproduce: 1. Download SponzaLegacy project 2. Make sure that light probe gizmos are enabled 3. Bake the lighting using CP... Read more
Memory leak when using TextAsset.bytes property
Reproduction steps: 1. Open the attached project inside of "_test_proj_memory_leak.zip" 2. Make sure Profiler with the Memory Tab is... Read more
[iOS][IL2CPP] Crash on il2cpp::metadata::Il2CppTypeHash::Hash when the S...
How to reproduce: 1. Open the attached project 2. Go to File-> Build Settings-> Switch to iOS Platform 3. Build for iOS and deploy ... Read more
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