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0
votes
Fixed

Unloading a scene which is currently loading does not unload

Asset Loading

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1.Open attached project "SceneManagementBug.zip";2.Press play.3.Press any key.-subScene won't unload. Problem: Th... Read more

1
votes
Fixed

OnSceneLoaded always called with Scene.isLoaded == false

-

Jul 29, 2016

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Version/s: 5.4.0f3

1. Open user attached project2. Play scene, pay attention to console output.Notice that when OnSceneLoaded() is called value of scen... Read more

0
votes
Fixed

[OSX][Metal] View not scaled properly when using Screen.SetResolution in...

OSX

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Jul 29, 2016

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Version/s: 5.5.0a5

Full screen rendering and switching resolution with Screen.SetResolution does not work when using Metal or GLCore with Mac Player. W... Read more

0
votes
Fixed

[iOS] Crash in InitializeBlitFramebuffer with Metal

iOS

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Jul 29, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (fix_stripped 2.zip).2) Build and deploy to an iOS device. The build crashes in Init... Read more

11
votes
Fixed

[SteamVR] TrailRenderer.Clear() crashes editor

Shuriken

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Jul 29, 2016

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Version/s: 5.4.0f2

Reproduction steps:1. Open the project2. Turn on SteamVR3. Open "trailrenderer_clear_crash" scene4. Play the scene with both Scene a... Read more

1
votes
Fixed

Incorrect SceneView and GameView cascaded shadows data when used during ...

Shadows/Lights

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Jul 28, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project and the only scene in it.2. Play the scene and observe one of the lights in the GameV... Read more

0
votes
Fixed

Crash on CalculateGlobalRotation while opening scene

Editor - Other

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Jul 28, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Open the attached project "Case 818443".2. Open the only scene in it and observe the crash. Expected behavior: ... Read more

0
votes
Fixed

Event.current.GetTypeForControl(id) lower then UIUtility.hotControl ids ...

IMGUI

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Jul 28, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open the "Terrain Generator" project2. Open "_Demo\Demo.unity" scene3. Play the scene4. Drag right most gameob... Read more

0
votes
Fixed

[OSX][Metal] Transparent geometry have big artifacts on Metal OSX build ...

OSX

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Jul 28, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project2. Change graphics API for Mac to 'Metal'3. Build the 'SampleMap1_Optimised' scene (Asse... Read more

1
votes
Fixed

[Windows] building into the same folder again throws path error

WebGL

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Jul 28, 2016

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Version/s: 5.4.0

Fix has been pulled to trunk and 5.5 Read more

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