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[iOS] new "Process symbols" build phase added to Xcode project with each...
Reproduction steps: 1. Create a new Unity project. 2. Enable Services in "Window > General > Services". 3. Build to iOS. 4. Open th... Read more
UI image remains masked when Canvas contains "Rect Mask 2D" component an...
How to reproduce: 1. Open attached project "Rect_2D_mask_2.zip" and scene "SampleScene" 2. Enter Play mode 3. Observe Game View Ex... Read more
Object with Skinned Mesh Renderer turns 90 degrees when adding Cloth and...
How to reproduce: 1. Open the user's project 2. Select Example Assets > Workshop Set > Drywall Panel in the Hierarchy 3. Add Cloth C... Read more
[iOS] Render Over Native UI doesn't show iOS native UI in the background
To reproduce: 1. Open attached project "TransparentBackgroundTest.zip" 2. Make sure that Render Over Native UI setting in Player Set... Read more
[Vulkan][AMD] Objects are not rendered when the Camera has Clear Flags s...
How to reproduce: 1. Open the attached "case-1145367_VulkanAMD" project 2. Inspect the cube in the Game view 3. Select "Main Camera"... Read more
[Android] Camera aspect ratio is incorrect after changing the orientatio...
Steps to reproduce: 1. Open attached project 2. Build "SampleScene" to Android 3. Open 2 apps split screen (the first app is the one... Read more
Crash occurs when the BlockSplosion title GameObjects explode
1. Open the BlockSplosion sample in the Unity Editor. 2. Switch platform to Android. 3. Install the "Oculus\VR" (Oculus Utilities) p... Read more
[LWRP] Emissive materials are not baked
Steps to reproduce: 1. Download and open attached project. 2. Open scene: CaveScene 3. Build lightmaps. 4. Check in the tunnel are ... Read more
[Android][OpenGLES3] Compute shader compilation fails
Steps to reproduce: 1. Open user attached project 2. Delete CompiledShaderNoEdge.shader 3. Build & Run to an Android device 4. Logca... Read more
Plugin importer is changing my binary dll meta files
When a project gets imported with dlls that don't have valid PluginImporter settings, the metafile gets written back to disk with ch... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname