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[2019.3] Package Manager does not list packages from scoped registries
How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more
Editor performance drop when holding down "F" key while in Play Mode
How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more
OnValidate is being called every frame when Prefab has Line Renderer Com...
How to reproduce:1. Open user's "LineRendererBug" project2. In the Project Window select "LineRendererTest" Prefab found in the Asse... Read more
MenuItems are not separated with a separator in the Hierarchy context menu
How to reproduce:1. Open user's attached project2. Go to GameObject -> SubMenu in the toolbar3. Notice that the items "MenuItem" ... Read more
Multiple selected game objects with different names are renamed to <mult...
How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more
GPU Lightmapper produces invalid texels in a certain scene
Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more
Rotated and scaled parent distorts child object Mesh Renderer or Collider
How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -> you should see th... Read more
Mesh skinning with cloth distort when using a Float16 vertex attribute
Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more
[Package][Device Simulator] package doesn't work unless you add NUnit pa...
To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more
[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window
Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject