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2
votes
Fixed

[2019.3] Package Manager does not list packages from scoped registries

Packman

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Feb 07, 2020

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Version/s: 2019.2.20f1, 2019.3.0b9

How to reproduce:1. Open the attached project2. Open the Package Manager3. Filter out "nuget"4. Check the available packages Actual ... Read more

0
votes
Duplicate

Editor performance drop when holding down "F" key while in Play Mode

Scene/Game View

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Feb 07, 2020

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Version/s: 2018.4, 2019.3.0f6, 2020.1

How to reproduce:1. Create a new project2. Open Profiler (Window > Analysis > Profiler)3. Start profiling Editor4. Enter Play ... Read more

0
votes
Fixed

OnValidate is being called every frame when Prefab has Line Renderer Com...

Visual Effects - Legacy

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May 25, 2020

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Version/s: 2018.4.9f1, 2019.3, 2019.3.14f1, 2020.1

How to reproduce:1. Open user's "LineRendererBug" project2. In the Project Window select "LineRendererTest" Prefab found in the Asse... Read more

1
votes
Fixed

MenuItems are not separated with a separator in the Hierarchy context menu

Themes

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May 14, 2020

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Version/s: 2017.4, 2019.3.13f1, 2020.2

How to reproduce:1. Open user's attached project2. Go to GameObject -> SubMenu in the toolbar3. Notice that the items "MenuItem" ... Read more

2
votes
Fixed

Multiple selected game objects with different names are renamed to <mult...

Inspector Framework

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f6, 2020.1

How to reproduce:1. Open the attached 'project-1218183.zip'2. Select all the object in the Hierarchy window3. In the Inspector windo... Read more

0
votes
Fixed

GPU Lightmapper produces invalid texels in a certain scene

Progressive Lightmapper

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Feb 08, 2020

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Version/s: 2019.3.0f6, 2020.1.0a22

Steps to reproduce: 1. Open the scene ArtPresent.2. Bake GI using the GPU Progressive Lightmapper (options don't matter).3. Notice t... Read more

0
votes
Won't Fix

Rotated and scaled parent distorts child object Mesh Renderer or Collider

Physics

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Feb 09, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a23

How to reproduce:1. Open attached project and scene "repro"2. Select Cube(2) on hierachy3. Observe sceneView -&gt; you should see th... Read more

0
votes
Fixed

Mesh skinning with cloth distort when using a Float16 vertex attribute

Graphics - LowLevel

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Jan 30, 2020

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Version/s: 2019.3, 2019.3.0f6, 2020.1

Steps to reproduce:1. Open user's attached project "NonFloat32AttributeSkinningIssue-2019.3.zip"2. Enter Play mode with SampleScene3... Read more

0
votes
Fixed

[Package][Device Simulator] package doesn't work unless you add NUnit pa...

Package: Device Simulator

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Feb 03, 2020

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Version/s: 2019.3.0f6

To reproduce:1. Open any project2. Find Device Simulator package3. Check its dependencies Expected: NUnit is listed in Device Simula... Read more

1
votes
Fixed

[UIR] Vertical Scrollbar flickers in the Inspector on resizing the window

UI Toolkit

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Feb 10, 2020

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Version/s: 2019.3.0b4, 2020.1.0a23, 2020.2.0a1

Vertical Scrollbar flickers in the Inspector on resizing the window. This occurs with all Graphics APIs. Steps to repro:1. Open the ... Read more

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