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[HDRP] Camera relative rendering jitter when performing very small camer...
Reproduction steps:1. Open the attached project ("case_1228885-CameraJitter.zip")2. Open the repro scene ("SampleScene")3. Enter Pla... Read more
[Lighting] Selected tabs in the Lighting windows are hard to read due to...
In the Lighting window, when user selected tabs like Scene, Environment or Baked Lightmaps are very hard to read the text in the sel... Read more
Crash on NVAPI_Thunk when importing of multiple Maya files finishes with...
How to reproduce:1. Open project "Case_1228854" from the attached link2. In the Project Window open the folder "previs"3. Select all... Read more
Crash on Umbra::TileTraverseTree::init<Umbra::StartCellFinder> when ente...
Reproduction steps:1. Open the attached project ("1228835.zip")2. Open the "School" Scene3. Enter Play mode or select "Main Camera" ... Read more
[IL2CPP] Dispose is called before the value in the 'using' statement goe...
To reproduce:1. Open the user's attached project2. Build and run on Android3. Observe the logcat Expected: Dispose is called only wh... Read more
Crash on UnityEngine::Animation::SetBoundCurveFloatValue when AnimationC...
Reproduction steps:1. Open the attached project ("1228823.zip")2. Select "MOB1_Crouch_Idle_V2.fbx" model in Assets3. Press the arrow... Read more
Game view with Custom Layout doesn't fill whole area when UI scaling set...
Reproduction steps:1. Open the attached project "Test 2019.3 layout.zip"2. Switch between the "Bad" and the "Good" Layout in the top... Read more
Editor crashes when calling GetBoneTransform on an Animator with generat...
How to reproduce:1. Open project from "GetBoneTransformRepro.zip"2. Open ReproScene3. Start Play mode Expected result: Play mode sta... Read more
Scheduled ProbeVolumes bakes are sometimes not ready in bakeCompleted ca...
Info from @nicholasb: I'm running into what looks like a bug in trunk with the Set/GetAdditionalBakedProbe API.The symptom is that w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default