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Terrain normals produce artifacts when connecting neighboring Terrain us...
How to reproduce:1. Open the attached "1241302 repro"project2. Open the "SampleScene" from the Assets folder3. Enter Play Mode Expec... Read more
Graphics.DrawProcedural crash on pre-SSE4.2 CPUs
See https://forum.unity.com/threads/case-1241288-creating-texture3d-asset-causes-editor-crash.875782 -- the actual reason has nothin... Read more
Crash when performing step over
Crash when performing step over 1. What happenedAttempted to step over: await UniTask.DelayFrame(10); and the editor crashes due to ... Read more
[WebGL] No warnings/errors are thrown in Editor or WebGL build about Vid...
Reproduction steps:1. Open the attached project ("case_1241263-VideoClipWarning.zip")2. Open the repro scene ("SampleScene")3. Notic... Read more
[Universal RP] warnings spam console: Property exceeds previous array si...
Steps to repro:1. open attached repro project(or make a new Universal template project and add some point lights under an empty call... Read more
[XR][XR Interaction Toolkit] Controller connection interruptions disable...
Repro steps:1. Open attached project2. Build and Run on Android3. After the app launches connect the headset to an Oculus Link suppo... Read more
[URP] Scene window is rendered gray and Game window is rendered black wh...
How to reproduce:1. Open the attached project "1241239.zip"2. Open the "Test" Scene3. Enter the PlayMode4. Exit the PlayMode Expecte... Read more
Fatal error in Unity CIL Linker when building with WebGL
How to reproduce:1. Open the "Core.zip" project2. Make sure that Development Build is unchecked in File > Build Settings3. Build ... Read more
[Code Stripping] Standalone builds fail with 'UnityLinker.exe' errors wh...
Reproduction steps:1. Open the user's attached project ("Core.zip")2. Try making a Standalone Development build with code stripping ... Read more
Detaching and reattaching UnityEditor.UISystemPreviewWindow from Profile...
How to reproduce:1. Create and open a new Unity project2. Open Profiler window3. Scroll down and select UI Details4. Resize the Prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes