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1
votes
Won't Fix

Input.GetKey for Left Shift returns true when Right Shift is held down a...

Windows

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.13f1, 2019.3, 2020.1

Steps to reproduce: 1. Open the attached project (case_1204882_ShiftInput.zip) 2. Enter Play mode 3. Press and hold down Right Shift... Read more

0
votes
Won't Fix

Inspector displays previously selected Animator layer when switching bet...

Animation

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Dec 12, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.10f1, 2019.3, 2020.1

Steps to reproduce: 1. Create a new project 2. In the Project window, create a new Animator Controller Asset and select it 3. Open t... Read more

0
votes
Won't Fix

Default Quality Level is changed after building and reopening the Editor...

Build Pipeline

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Dec 05, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project 2. Inspect the default Quality level (top toolbar's Edit->Project Settings->Quality->... Read more

0
votes
Fixed

TrailRenderer's Normals are facing same direction when its Alignment is ...

Visual Effects - Legacy

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Dec 06, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0f1, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "TrailNormalTest" 2. Move the "Trail" GameObject around in the Scene ... Read more

0
votes
By Design

UI Image's Material instance doesn't update in Canvas when using Materia...

Shaders

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Nov 22, 2019

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Version/s: 2019.2, 2019.2.3f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's "case_1200308-Project.zip" Scene labeled "Scene" 2. Enter the Play Mode 3. Open the... Read more

1
votes
Fixed

Undo is not restoring all of the deleted GameObjects when deleting a lar...

Scene Management

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Dec 11, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.12f1, 2019.3, 2020.1

How to reproduce: 1. Open the attached project's Scene labeled "BigVramScene_Scratch" 2. Select all the "UltraBlock" GameObjects in ... Read more

0
votes
Fixed

[IMGUI] "Could not determine location" error is thrown when a new swatch...

IMGUI

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Jun 08, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a14

"Could not determine preset file location type" error is thrown when a swatch preset library is created with name starting with "/".... Read more

0
votes
Won't Fix

Unity editor crashes if code has nullable structs with circular dependency

Scripting

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Dec 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open attached project "754243.zip" 2. In Project window, open "Test.cs" script 3. Uncomment and save the code ... Read more

0
votes
By Design

[OS X] Unix executable inside build's .app package derives its name from...

MacOS

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Dec 07, 2019

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Version/s: 2019.2.0a4, 2019.3, 2020.1, 2020.1.0a14

How to reproduce: 1. Create a Unity project 2. In the "Edit" > "Build Settings..." window, build any Scene for the Mac OS X Standalo... Read more

0
votes
Fixed

Large custom editor repainting is extremly slow / laggy / latency / delay

IMGUI

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Dec 10, 2019

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Version/s: 2019.2.0a1, 2019.2.14f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project DS Test 2019_2.zip"" and scene "" 2. In Project window double-click on "SlowDB" 3. In Ed... Read more

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