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[VCS] Pulled empty folder .meta files are automatically deleted after pu...
How to reproduce: - User 1 with an empty folder runs Unity which creates a .meta file. - User 1 commits and pushes the .meta file. -... Read more
[TextMeshPro] Editor exits when "Overflow" property is changed from drop...
A Text Gameobject which is linked to itself cause Editor to exit when overflow dropdown is changed from Linked to any other option f... Read more
[TextMeshPro] Overflow dropdown icon overlaps with text when "Linked" op...
"Linked" option text from Overflow dropdown overlaps with dropdown icon. Refer the attached screenshot Steps to repro: 1. Create a ... Read more
Cannot change the font size of Text Mesh to zero when using a non-dynami...
How to reproduce: 1. Open user's attached project ("BugDemo.zip") using the EnvIronman VM (more information in Edit) 2. Open the sam... Read more
[Editor Core] Background Image missing during Splash Screen
To reproduce: 1. Open the attached project 2. Build and Run the "SampleScene" 3. Observe the splash screen Expected result: The Bac... Read more
[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux
Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more
[GraphView] [ShaderGraph] Group Context menu is missing options/function...
How to reproduce: 1. Open attached project "BugReports8.zip" and scene "SampleScene" 2. In Project Window, open up "New Shader Grap... Read more
Unable to name an asset when it's just created
How to reproduce: 1. Create a new project 2. Go to top menu -> Assets -> Create and select any of options (ex. Folder, C# Script, Ma... Read more
RenderPipelineManager.currentPipeline returns null when asset is assigned
1) Open a new project 2) Create an HDRP asset and assign it to the pipeline(Edit->Project Settings-> Graphics) 3) Add attached scrip... Read more
[VFX] Editing gradient-type property in multi selected VFX graphs does n...
Steps to reproduce: 1) Create a VFX graph 2) Create and expose a gradient property via blackboard 3) Create two instances of that gr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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