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[Presets] NullReferenceException is thrown on deleting Preset Asset.
NullReferenceException is thrown on deleting Preset Asset. Steps t repro: 1. Open the attached project. 2. Select Box Collider Prese... Read more
Sprite Editor - Position and Border fields are not displayed when a spri...
When a sprite is selected in the Sprite Editor and it's details are shown in the Sprite panel, the Border and Position fields will n... Read more
Inputting Japanese text and losing focus causes text to be duplicated wh...
How to reproduce: 1. Have Japanese Google/Windows IME installed 2. Create/Open a Project 3. Rename a folder, Camera or anything else... Read more
Collab wastes half a minute checking for changes on tiny project and loc...
Collab wastes half a minute checking for changes on tiny project and locks the editor completely while doing so. 100% reproduction r... Read more
[Mobile][Metal][Vulkan] FrameTimingManager does not report CPU time corr...
Repro steps: 1. Open attached project 2. Build and Rund for iOS or Android, ensuring Metal / Vulkan are used respectively 3. Press t... Read more
Editor crashes on opening Cloth Constraints window
Editor crashes on editing Cloth Constraints. Steps t repro: 1. Create a new project. 2. Gameobject > Create Empty game object. 3. Ad... Read more
[Hub] New warning messages gets hidden behind the first one when there a...
How to reproduce: 1. Open Unity Hub 2. Have two warnings appear(by having new Cloud projects, and installing Unity version without e... Read more
Crash on YGNodelayoutImpl after calling AssetDatabase.SaveAssets()
How to reproduce: 1. Open the "VR_Crash.zip" project 2. Press Mixed Reality Toolkit > Add to Scene and Configure... Actual result: ... Read more
[Windows 7] Crash on WindowsVideoMedia::CopyToRGBA when importing video ...
How to reproduce: 1. Create a new project 2. Import "SampleVideo_1280x720_1mb.mp4" Actual result: Unity crashes. Reproducible with... Read more
[iOS] When INT input fields keyboard is opened focusing other input fiel...
To reproduce: 1. Open users attached project "iOS Content Type Test.zip" 2. Build for an iOS device 3. Deploy the Xcode project to a... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection