Search Issue Tracker

0
votes
Fixed

Particle System mesh mode for shape not showing material index when usin...

Shuriken

-

Sep 30, 2016

-

Version/s: 5.5.0b4

To reproduce:1. Create a new project2. Add particle system to scene3. In inspector, go to Shape and select "Mesh"4. Tick "Single Mat... Read more

5
votes
Fixed

[5.5] Batches increase in 5.5 compared to 5.4, various FrameDebugger iss...

Graphics - General

-

Sep 30, 2016

-

Version/s: 5.5.0b5

To reproduce:1. Open user project2. Open the scene "CH_Level_1_Build"3. Enter Play mode4. Check "Batches" and "SetPass calls" in Gam... Read more

4
votes
Fixed

[OSX] Application.version returns Unity version instead of build version...

OSX

-

Sep 30, 2016

-

Version/s: 5.4.1f1

Steps to reproduce:1) Open the attached version.2) Open scene 'version'.3) Build and Run a Mac Standalone build. Application.version... Read more

0
votes
Fixed
0
votes
Fixed

[Regression][Editor] Two separate brushes are rendered after adding seco...

Terrain

-

Sep 30, 2016

-

Version/s: 5.5.0b6

Steps to repro: 1. Open Unity;2. Create new project;3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain);4. In the T... Read more

0
votes
Fixed

UNET pooled objects are destroyed in Editor instead of being UnSpawned w...

Networking

-

Sep 30, 2016

-

Version/s: 5.4.0f3

STR:1. Open "offline" scene in the project attached2. Build and Run the scene3. On the build, Host a server4. Enter play mode in edi... Read more

0
votes
Fixed

DepthTexture is renderred regardless of whether ScreenSpace Shadow is en...

Camera

-

Sep 30, 2016

-

Version/s: 5.4.1f1

Steps to reproduce a bug:1. Open the attached project (TestShadow.zip)2. Open the test.unity scene.3. Enter the play mode of the gam... Read more

8
votes
Fixed

[Android] Unaccounted time in profiler

Android

-

Sep 29, 2016

-

Version/s: 5.4.0p1

Steps to reproduce:1) Create a new project2) Switch platform to android3) Make sure Bundle Identifier has been set up4) Enable Devel... Read more

3
votes
Fixed

[Mobile] Profile does not take Detailed memory samples from external dev...

Profiling

-

Sep 29, 2016

-

Version/s: 5.4.1f1

Reproduction Steps:1. Open "TestSampleTest.zip" project2. Build and deploy to iOS or Android device3. Attach profiler4. Take Detaile... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.