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[WebGL] Building fails with Emscripten's Python failure
To reproduce: 1) Open the attached project 2) Build it for WebGL It fails with the following error: Failed running "E:\Stale Unitie... Read more
[Android] [LWRP] ShaderGraph node "Is Front Face" returning false when i...
To reproduce: 1. Open the project from https://gitlab.com/rsdata-public-unity/androidlwrpshadergraphtest 2. Open scene AndroidShader... Read more
Android Blit Type cannot be changed in the Editor
How to Reproduce: 1) Create a new project using any revision including or after 2019.3.0a6 (443459e87a3c) 2) Change to the Android b... Read more
[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...
To reproduce: 1) Open the attached project and the TestScene 2) Select BottomLevelCanvas in the hierarchy and open prefab editor 3) ... Read more
Avatar Mask object no longer shows full Transform hierarchy after openin...
To reproduce: 1. Open attached project "1161646-LayerMaskLego.zip" 2. In Project window, select "Brick_Mask" 3. In Inspector window... Read more
New Editor versions don't get installed through Hub
How to reproduce: 1. Open Hub 2. Click Installs 3. Click Add 4. Select a version-> 'Next' -> 'Done' 5. Wait till installing done Ex... Read more
[Rider Editor] Link under Preferences is not readable when using Unity p...
The link is unreadable on Unity professional theme under Rider Preferences Steps to Repro: 1. Create a new Project 2. Window > Pac... Read more
[Android][Vulkan] RenderTexture is cleared every frame when using Vulkan...
To reproduce: 1. Open the user's attached project 2. Build and deploy the Sample Scene on an Android device 3. Swipe on "Scratch Car... Read more
[Android] [il2cpp] Performance regression in 64-bit builds due to StackT...
Reproduction steps: 1. Open "32Build"/"64Build" apps on Android 2. "Skip FTE" -> "Prod" 3. Continue until loaded and start Story 4.... Read more
[Package Manager] Dependencies text is clipped for packages
Dependencies text under Package Description is clipped for all the packages Steps to Repro: 1. Create a new Project 2. Window > Pac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RenderBufferManager::Textures::GetTempBuffer when rendering a specific scene
- The Inspector header is incorrectly displayed when scripts are recompiled while a Scriptable Object instance is selected
- NullReferenceException is thrown when overriding the UxmlObjectReferences in template instances
- Shaders created with Shader Graph generate a large amount of shader variants and cause slow build times when using a baked lightmap in BIRP
- Shader Graph Matrix property produces random output values when SRP Batcher is enabled