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[Prefabs] GameObjects can be moved between prefab's elements when a new ...
How to reproduce:1. Open the attached project "1237869.zip"2. Open the "test" scene3. Move GameObject "Slider (10)" to be right belo... Read more
[HDRP] White mesh previews and thumbnails in the Project Browser
Steps to reproduce : - create an empty HDRP project- import any 3D object or create a new material- assign a volume profile to stati... Read more
Video player fails to start playing and null handle errors are thrown wh...
Reproduction steps:1. Make a new Unity project2. Import the user's attached video ("Opening Cinematic for Demo.mp4")3. Add the video... Read more
[XR Management] Disabling MagicLeap Plugin in XR Management takes 2 clicks
Repro Steps:Install XR Management 3.2.6Click on checkbox to install MagicLeap PluginClick on Checkbox to disable, nothing happensCli... Read more
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View. To repro:- downl... Read more
[HDRP] Light Overlap Scene View Mode Missing
Repro: 1. For convenience, download and import the attached repro project into 2020.1.0b52. Open the test Scene Scenes/LightOverlapM... Read more
[Package Manager] Removing package with a read-only file throws Unauthor...
How to reproduce:1. Open the user-supplied project "packagebugtest" from the drive link2. Open the Package Manager and locate the "O... Read more
[URP] Bloom appears much brighter in Scene View compared to Game View
When rotating the directional light in Scene View or moving the camera around the bloom also flickers a lot. There are no changes to... Read more
[URP] Mesh sub-assets are shown in magenta in project view
From a new project, you can import any assets that have sub-meshes in it.Once imported, expand the asset from project viewNote that ... Read more
[Speedtree] GameObject with SpeedTree8 shader has incorrect LOD morph wh...
How to reproduce:1. Open the attached project "1237736.zip"2. Open the "Test" Scene3. Zoom towards and away from "Speedtree8material... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default