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Fixed

Votes

0

Found in [Package]

7.3.1

Issue ID

1237783

Regression

Yes

[URP] Motion Blur triggers visual glitch in shadergraph shader

Package: Scriptable Render Pipeline Universal

-

The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View.

To repro:
- download this repro project
- open the Watershadersamplescene
- select the Main Camera object and find the Volume component
- while looking at the Game view, turn the Motion Blur setting on and off and notice the water turning white
- in Scene View, this is not reproducible

Reproducible in 19.3, 20.1, 20.2
With URP: 7.3.1, 8.0.1, 9.0.1
Not repro: 19.3 and URP 7.1.8

Note! Cannot reproduce this when adding this user-made unity package to a new project made with the URP Template. This only reproduces when importing it to a new 3D project that's had the URP package added to it after the fact.

  1. Resolution Note:

    The issue no longer reproduces after Depth Texture is enabled in the Render Pipeline Settings.

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