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Fixed
Votes
0
Found in [Package]
7.3.1
Issue ID
1237783
Regression
Yes
[URP] Motion Blur triggers visual glitch in shadergraph shader
The foam in this shadergraph shader renders white when the motion blur effect is turned off, but only in Game View.
To repro:
- download this repro project
- open the Watershadersamplescene
- select the Main Camera object and find the Volume component
- while looking at the Game view, turn the Motion Blur setting on and off and notice the water turning white
- in Scene View, this is not reproducible
Reproducible in 19.3, 20.1, 20.2
With URP: 7.3.1, 8.0.1, 9.0.1
Not repro: 19.3 and URP 7.1.8
Note! Cannot reproduce this when adding this user-made unity package to a new project made with the URP Template. This only reproduces when importing it to a new 3D project that's had the URP package added to it after the fact.
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Resolution Note:
The issue no longer reproduces after Depth Texture is enabled in the Render Pipeline Settings.