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[GLES2][PostProcessing] Invalid pass number for Graphics.Blit error is b...
To reproduce: 1. Import Corridor Lighting Example from asset store 2. Switch to iOS or Android platform and Graphics API to GLES2 3... Read more
Using CommandBuffer.Blit() & empty OnRenderMethod() methods render black...
How to reproduce: 1. Open the attached project 2. Go to Scenes-> open "CmdBufferAndOnRenderImage" scene 3. Go to the Hierarchy windo... Read more
[Android] Graphics tear/get corrupted for a short time after multitaskin...
Reproduction steps: 1. Open "1158023" project 2. Build for Android 3. Launch build on Repro Device 4. Start to multitask and come b... Read more
Modified values of prefab instance should be shown in bold
Steps: 1. Add "GameObject -> 3D Object -> Cube" 2. Drag and drop it to Project Browser to make a prefab out of it 3. Select prefab i... Read more
[LWRP][Mobile]Shadows are not rendered on Devices which supports only Op...
To reproduce: 1. Download attached “LWRP-GLES2.zip" project and open in Unity 2. Open "TEST" scene 3. Change the platform to iOS or... Read more
[Linux] Game object Start and Update methods are not called for game obj...
To reproduce: 1) Open the attached project 2) Open Window -> General -> Test Runner 3) "Run all" Expected: All green Actual: Only o... Read more
[Presets] Unable to add Render Texture preset to Preset Manager
Steps to Repro: 1. Create a new Project 2. Project window > right-click > Render Texture 3. Select Render Texture > Click on Preset ... Read more
[Camera] Properties doesn't reset for Render Texture
Reset functionality is not working for Render Texture Steps to Repro: 1. Create a new Project 2. Project window > right-click > Re... Read more
[Android] Performance regression when getting stack trace between 64bit ...
Reproduction steps: 1. Open "TestAndroid64bit.zip" project 2. "Custom" -> "Build AssetBundle Android" 3. "Custom" -> "Build Player ... Read more
Event.current.mousePosition returns incorrect position after clicking aw...
How to reproduce: 1. Open user-submitted project (Bug Report IMGUI) 2. From the toolbar select BUG REPORT > Bug Test Window 3. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection