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The GameObject is not lit by Directional Light which is directed to it w...
How to reproduce:1. Open the attached project "case_1243806-TextMeshShaders"2. Open the scene "SampleScene"3. Enter the Play Mode4. ... Read more
Time pattern uses '.' as a TimeSeparator instead of ':' when the OS lang...
How to reproduce:1. Change the OS date and time format to Norwegian Bokmål (in Windows 10: Control Panel -> Clock and Region ->... Read more
Mesh.RecalculateTangents drops 3rd & 4th component of UV0 (for Vector3/V...
How to reproduce:1. Open the attached project's Scene labeled "Temp"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
Running tests in the player with TestRunCallback attribute and Stripping...
How to reproduce:1. Open the attached "New Unity Project (2).zip" project2. Open the Test Runner window3. Press Run all in player4. ... Read more
[Critical] Unity crashes when upgrading a project with a broken shader
Reproduction steps:1. Open the attached project ("1243721.zip") (might crash on opening)2. Open "Mandelbrot" Scene3. Select "Raw Ima... Read more
Crash on AssetBundle.LoadFromFile() when the asset has been unloaded usi...
How to reproduce:1. Open the attached 'project-12473700.zip' project and load 'SampleScene' scene2. Enter Play mode3. Press the 'loa... Read more
[IL2CPP] XmlSerializers [XSD, XGEN] loading times are slow
Reproduction steps:1. Open user's attached project in "XmlSerializers.zip"2. Make sure the iOS device you will be using is connected... Read more
ShowPrefabAssetRestructuringDialog crash when adding a RectTranform on a...
Steps to reproduce:1. Open QA-Supplied project ("1243637Test.zip")2. Open Scene "TestMap"3. On the "TestMap" GameObject, add a "Rect... Read more
[Android] Mono Player Crash when calling System.Diagnostics.Process.GetC...
How to reproduce:1. Open the attached "CrashReport.zip" Project2. Build and run the "SampleScene" Scene to Android Actual Behavior: ... Read more
[UITOOLKIT] Float culture-specific parsing issues
Run the UIToolkit editor tests with a culture where "," is the decimal point (e.g. Swedish, Spanish, Norwegian, Italian, German, Fre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask