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[AssetBundles] The editor can create AssetBundles that are too large for...
Reproduction steps:1. Open attached project ("FourGigResources.zip")2. Create AssetBundle (Top menu->Bug->Create many files, g... Read more
[2D] "Unapplied import settings" doesn't prompt on generating custom out...
Unapplied import settings pop up doesnt appear on selecting Apply in the Sprite Import settings when mosaic property is unchecked wh... Read more
Crash on TexturesD3D11Base::RegisterNativeTexture when Texture2D.CreateE...
Reproduction steps:1. Open user's attached project and scene "DDOScene"2. Delete the ML Agent package from the Package manager3. Del... Read more
[Mobile][URP] Texture loses reflections when project is built to mobile ...
How to reproduce:1. Open the attached 'Planar Reflection Bug.zip' project2. Open 'SampleScene' Scene and observe 'Puddle' GameObject... Read more
Imroved Prefab] Override indicator(Blue line) appears misaligned on Mode...
Imroved Prefab] Override indicator(Blue line) appears misaligned on Mode property in "Sky and Fog Volume" prefab instance. Override ... Read more
[2d] Text of the bone added in "Bone Influences" list overlaps with its ...
In Skinning Editor when bones are added in the Bone Influence window, the topictopic of the bone overlaps with the "Bone Influence" ... Read more
[Profile Analyser] Ranges on Tooltip in Compare Distributions have 2 to ...
How to reproduce:1. Open attached "ProfileAnalyzer" project2. Open Profile Analyzer (Window->Analysis-> Profile Analyzer)3. In... Read more
Foldout click area does not align with the foldout arrow image
Steps to reproduce:1. Open attached project2. Assets -> New Avatar -> Transform3. Try to expand Foldout while clicking on the ... Read more
[HDRP] MSAA + R16G16B16A16 precision artifacts
1) Download project https://github.com/Unity-Technologies/AmalienborgPalace2) Open Palace scene3) Enable MSAA in the HDRP asset4) En... Read more
[HDRP] Assertion failed on expression error is thrown on pressing CTRL +...
Assertion failed on expression error is thrown on pressing Cntrl+Z after removing component on Reflection Probe prefab. Steps to rep... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask