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Crash on importing MP4 video
Reproduction steps:1. Open the attached project (VideoCrahsRepro.zip);2. Press on the attached Blacksmith.mp4 video in the project a... Read more
Gizmos.DrawFrustum ignores given Center parameter and overwrites it with...
To reproduce: 1.Download and open attached project.2.Look at the center position of the drawn gizmo.3.Select Main Camera object and ... Read more
[Windows][Regression] "Unity requires Windows 7 or later" error is shown...
Prerequisites:Pull "Download Assistant" for Unity 5.6.0b3. Steps to repro: 1. Launch "Download Assistant" for Unity 5.6.0b3 on Windo... Read more
[Android] Delay after splash image and distorted background image
How to reproduce:1. Open the attached project "SplashImagTest.zip"2. Go to Player Settings and make sure that splash screen is enabl... Read more
'Frame not in module' when stepping into partial class if NodeCanvas is ...
How to reproduce:1. Open attached project2. Open 'test' script3. Place breakpoint on line 8 (StartCoroutine(t1());)4. Attach debugge... Read more
Having GO with any Renderer (except Canvas Renderer) inside Canvas with ...
Steps to reproduce:1. Open user attached project2. Open scene 'Test'3. Enter play mode, errors thrown in console Expected result: No... Read more
[Android] Application detects gamepad only after its input was made
Reproduction steps:1) Take any Android device and connect any gamepad to it2) Download and open user's attached project3) Build and ... Read more
[Standard Assets] ParticleSystemMultiplier script refactoring had broken...
In Standard Assets ParticleSystem package sparks size in FireComplex and FireMobile prefabs is calculated incorrectly since 5.5.0f2.... Read more
Unity won't save Cache Server Mode on restart if set previously to 'Local'
Unity won't save Cache Server Mode on restart if set previously to 'Local'. Additionally, console will throw out these errors: Socke... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open