Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.6.0b1
Issue ID
863470
Regression
Yes
Having GO with any Renderer (except Canvas Renderer) inside Canvas with InputField throws transform errors
Steps to reproduce:
1. Open user attached project
2. Open scene 'Test'
3. Enter play mode, errors thrown in console
Expected result: No errors thrown
Actual result: Errors about 'Transform has SetIsDispatchedInterested' are thrown
Reproduced with: 5.6.0b1, 5.6.0b3
Not reproduced with: 5.4.4p1, 5.5.0p4
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mesh.GetIndexBuffer() requires Mesh's 'Read/Write' flag to be enabled to get its index buffer data in Builds
- [Backport] [Sprite Atlas V1] Editor crashes when calling SpriteAtlasUtility.PackAtlases
- Deterministic builds have different files when built from the same project
- PlayerBuildInterface.ExtraTypesProvider no longer provides types to IL2CPP
- Touch input is reset in Device Simulator when Unity Remote is killed
Add comment