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[SRP] Duplicate Additional Camera Data component gets added to prefab ca...
How to reproduce:1. Create a new 3D template project2. Create a prefab from the Sample Scene's Main camera and save the Scene3. Upgr... Read more
[D3D12] Extra/redundant Color Render Target is used for depth and shadow...
How to reproduce:1. Launch Unity using RenderDoc2. Open the attached project named "Case_1244224"3. Enter Play mode and capture the ... Read more
[Unity NetCode] InvalidOperationException is thrown when using Ghost Aut...
How to reproduce:1. Create a new Unity project2. Import the Unity NetCode package3. Create a Cube and turn it into a Prefab4. Create... Read more
Application.ProcessWindowsMessage loading window is displayed when closi...
How to reproduce:1. Open the attached project "1244214.zip"2. Select "New Terrain" Terrain in Project window Assets folder3. Click P... Read more
Part of a clickable label's area becomes unclickable when using GUILayou...
How to reproduce:1. Open the attached 'project-1244210.zip' project2. Select the 'GameObject' in the Hierarchy window3. In the Inspe... Read more
[DOTS][HybridRendererV2] Position Node has incorrect results with conver...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene_FOV"2. In the Project Window, select the "BuvketFov" Mate... Read more
[ECS] Crash on Unity.Entities.EntityDataAccess:CreateEntity when enterin...
Reproduction steps:1. Open the user's attached "DotsStudies.zip" project2. Enable Burst compiler in the Jobs > Burst menu bar3. L... Read more
[Android][IL2CPP][macOS] Android IL2CPP building fails
Steps:1. Create a new project2. Build Settings > Switch to Android3. Player Settings > Other Settings > Scripting Backend &... Read more
Editor crashes with "The file 'MemoryStream' is corrupted!" when setting...
How to reproduce:1. Open the attached 'project-1244125.zip' project2. In the 'Project Settings' > 'Player' > 'Other Settings' ... Read more
[Profiler] MissingProfiler.EndSample errors are thrown on saving a scene...
When profiling a scene in Edit mode if the changes made in the scene are saved or while renaming any prefab MissingProfiler.EndSampl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask