Search Issue Tracker
Fixed in 2019.2.X
Votes
0
Found in
2019.1.0a13
2019.1.3f1
2019.2.0a1
2019.3.0a1
Issue ID
1166203
Regression
Yes
Audio Mix Send level changes simultaneously even when the Receive events belong to separate sibling Mixer Groups
How to reproduce:
1. Open the attached project("Audio_Mixer_Bug")
2. Go to Window > Audio > Audio Mixer
3. Go to Audio Mixer > Test > Groups > Master > Send
4. Change Send level of first Send event
Expected result: Only the first Send level changes
Actual result: both Send events' Send levels are changing
Reproducible with: 2019.1.0a13, 2019.1.8f1, 2019.2.0b6, 2019.3.0a6
Not reproducible with: 2017.4.29f1, 2018.4.3f1, 2019.1.0a12
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note (fix version 2019.2):
Fixed in 2019.2.0b7, 2019.3.0a7