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0
votes
Fixed

Compute shader fails to open indirectly included shader files

Shaders

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Dec 31, 2016

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Version/s: 5.6.0xb3

If a shader is included from another shader which references it, the compute shader fails to open it. Steps to reproduce:1) Open the... Read more

0
votes
Fixed

Unnecessary shadows are rendered in Editor when Android platform is sele...

Shadows/Lights

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Dec 31, 2016

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Version/s: 5.5.0p3

Reproduction steps:1. Open the attached project ("NewRepro.zip")2. Open "Test" scene3. Switch the platform in the player settings to... Read more

0
votes
Fixed

[GearVR] GLES2 Single Pass on Mali GPU black screen vrapi_GetPredictedTr...

Mobile

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Dec 31, 2016

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Version/s: 5.6.0b3

How to reproduce:1. Open user attached project2. Build on device using OpenGLES2 and Single Pass Stereo Rendering Method3. Launch th... Read more

1
votes
Fixed

XCode project has errors when building with Mono2x scripting backend and...

iOS

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Dec 31, 2016

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Version/s: 5.5.0p3

To reproduce:1. Open new project2. Set build target to iOS3. Set scripting backend to Mono 2x4. Set Stripping level to anything othe... Read more

0
votes
Fixed

[UWP] Hiding UI panel crashes player - Assertion failed: vector subscrip...

Graphics - General

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Dec 31, 2016

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Version/s: 5.5.0p3

Steps to reproduce:1. Open attached project "866141.zip"2. Build "TestScene" for Windows Store Universal 10 SDK3. Open built VS solu... Read more

0
votes
Fixed

Particles interferes with Light and causes flickering on sprites

2D

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Dec 30, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open project attached (Flicker.zip)2. Open Scene "1".3. Press play. Expected result: Particles will have no ef... Read more

1
votes
Fixed

Last frame of animation is skipped if there is a transition to next anim...

Animation

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Dec 30, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Open "Main" scene3. Open Animator window4. Select Canvas->Image in the hierarchy vi... Read more

0
votes
Fixed

[VideoPlayer] Crash on exiting play mode when a high resolution clip is ...

Video

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Dec 30, 2016

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Version/s: 5.6.0b3

If play mode is exited while a high resolution video is playing in the VideoPlayer component, Unity crashes. Steps to reproduce:1) O... Read more

0
votes
Fixed

Dragged scene is placed in the wrong position in Build Settings

Deployment Management

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Dec 29, 2016

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Version/s: 5.5.0f3

How to reproduce: 1. Create a new project with e.g. 10 scenes2. Go to Build Settings3. Add all scenes in Build4. Try to sort them Ex... Read more

0
votes
Fixed

While the Collision plane in Solid mode is visible in the scene view, al...

Shuriken

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Dec 29, 2016

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Version/s: 5.6.0a6

How to reproduce: 1. Open a new project2. Import attached package3. Select the Particle System gameobject in the scene view- A plane... Read more

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