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[Android] Assertion failed on expression error is thrown on selecting Te...
[Android] Assertion failed on expression error is thrown on selecting Texture Shape 3D on Android platform On Android Platform "As... Read more
Application.isPlaying is false when OnEnable is called from a Scriptable...
How to reproduce: 1. Open the attached project 2. In the Project Window, select the "New Scriptable Object Sample" 3. Enter the Play... Read more
[DeviceSimulator] Screen class returns wrong measurements when using a c...
Repro steps: 1. Open QA attached project repro_1249596 2. Notice the width height and current resolution are reported correctly 3. S... Read more
[Unity Physics] PhysicsWorld Bodies aren't updated when all Physics Enti...
Reproduction steps: 1. Open attached project "InvalidECSPhysicsData" and scene "SampleScene" 2. Enter Play Mode 3. Observe Console w... Read more
Profiler keeps recording data when Target Selection is set to 'Editor' a...
How to reproduce: 1. Create a new project 2. Open the Profiler window (Window -> Analysis -> Profiler) 3. Disable the Profiler recor... Read more
[HDRP][XR SDK] Feed from the Main Camera is overwriting the output of th...
Reproduction steps: 1. Open attached project ("Test2020.zip") 2. Open "SampleScene" scene 3. Observe "Mirror" Game object in Scene o... Read more
Editor crashes when using WebView_CUSTOM_AllowRightClickMenu
Reproduction steps: 1. Open the attached project ("case_1249548-AllowRightClickMenu.zip") 2. In the toolbar, click Tools > Reachable... Read more
[URP] "MissingReferenceException" error is thrown when using SceneManage...
How to reproduce: 1. Open attached project "URPMissingReferenceException.zip" and scene "FirstScene" 2. Enter Play Mode 3. Observe t... Read more
[Localization] Arguments are not shown in the Build when they are localized
How to reproduce: 1. Open user's attached "gunsport" project 2. Open Build Settings (File->Build Settings...) 3. Remove all the Scen... Read more
Adjusting Environment Lighting intensity doesn't work until GI is re-baked
Reproduction steps: 1. Open attached project ("GenerateLighting issue.zip") 2. Open the Lightning window 3. Change Environment Ligh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window