Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2018.4.X, 2019.4.X, 2020.1.X
Duplicate in 2018.4.X
Votes
0
Found in
2018.4
2019.3.13f1
2020.2
Issue ID
1246844
Regression
No
Editor crashes/freezes when calling PrefabUtility.SaveAsPrefabAssetAndConnect function
How to reproduce:
1. Open the attached project
2. In the top toolbar, click PrefabTest->CreatePrefabs
3. In the top toolbar, click PrefabTest->AddComponents
Expected result: Editor doesn't crash
Actual result: Editor crashes
Reproducible with: 2018.4.23f1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Couldn't test with: 2017.4.40f1 ("PrefabUtility" does not contain a definition for "SaveAsPrefabAssetAndConnect" function)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Render Graph Execution errors when using GPU occlusion culling with 'Opaque Objects' frame setting disabled on a Camera
- Animator window: “Delete” menu item not greyed out for Base Layer context menu
- Resetting “PC_RP Asset (Universal Render Pipeline Asset)” causes Game view to become black and throws Renderer and NullReference errors in the Console window
- [Mobile] Player Crash on scripting_invoke_profiler_begin when the built Player Scene has an empty UIDocument and is built on IL2CPP
- Unnecessary Warnings are logged when running Player with -batchmode -nographics
Resolution Note (fix version 2020.2):
Lifted restriction of having only 62 preview scenes. Fixed in Unity 2020.2.0a18
Resolution Note (fix version 2020.1):
Fixed in Unity 2020.1.14f1
Resolution Note (fix version 2019.4):
Fixed in Unity 2019.4.14f1
Resolution Note (fix version 2018.4):
Fixed in Unity 2018.4.36f1