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[Memory Profile] Hexa decimal code Text overflows in memory map
Hexa decimal code Text overflows in memory map Steps to Repro:1. Open a new Project2. Install Memory Profiler from package Manager3.... Read more
[iOS] Xcode and FrameTimingManager GPU Frame Time do not match
How to reproduce:1. Open the attached 'GPUFrameTimes.zip' project2. Build for iOS and open the Xcode project3. Select to Menu bar-&g... Read more
[Audio] Mixer is suspended in a built game when using a dll midi player ...
How to reproduce:1. Open the attached "1256479 repro" project2. Open Build Settings from File > Build Settings3. Make sure that "... Read more
Range and direction of the Light component are not shown in the Game vie...
How to reproduce:1. Open the attached "GizmoGameView" project2. Open the "SampleScene" Scene3. Make sure that Gizmos are toggled on ... Read more
[Android][IL2CPP] Build crashed on a device when setting C++ compiler co...
Steps to reproduce:1. Open user's attached project "Test2020.zip"2. Go to Build Settings3. Press Build and run to an Android device ... Read more
Crash in TypeTreeQueries::ReadStringFromBuffer when assigning a Serializ...
How to reproduce:1. Open user-submitted project (SerializeReference_835671.zip)2. Select the BugReports/AbilityCrash/AbilityDef.asse... Read more
Objects with URP Shader Graph materials are pink when built on WebGL
How to reproduce:1. Open user's attached "webgl_urp_bug.zip" project2. Open "SampleScene" scene3. Enter Play Mode4. Observe the cube... Read more
'MemoryStream' corrupted crash when adding a field using Cecil
Reproduction steps:1. Open the attached project ("1256409.zip")2. Open "SampleScene"3. Enter Play mode Reproducible with: 2018.4.24f... Read more
[macOS] Opening Asset Store Window turns on Discrete GPU even when Edito...
How to reproduce:1. Create a new project using the default 3D template2. In the project, go to Unity->Preferences->General->... Read more
DisplayAttribute of a property using Reflection the type of Attribute is...
How to reproduce:1. Open the attached 'DataAnnotations.zip' project2. Open 'SampleScene' Scene3. Enter Play Mode4. Observe the last ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Assets are created in the Package folders when creating assets via custom buttons in the Inspector window or other windows
- “Select” windows are named differently on Windows and macOS
- [Windows] No minimum “Select” window size
- Enabling “Editor Extension Authoring” in UI Builder doesn’t dirty the document and saving with shortcut doesn’t persist the state
- WebRequest.Create() function fails with "URI prefix is not recognized" errors when the project is built for Linux Standalone or Windows Dedicated Server