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"Assembly Cache Should Be Empty" appears in the console when evaluating ...
1) Open the attached project2) Open the "TestScene" scene.3) Go in play mode. Result: "Assembly Cache Should Be Empty" message appea... Read more
Plugging time into a master node on HDRP crashes Unity
Occurs in SRP Master (commit 1811ed952a)Repro steps:1. Use a project with HDRP2. Create a new PBR or HD Lit shadergraph3. Create a "... Read more
VFX "Graph Output Particle Lit Mesh" node produces incorrect lighting du...
How to reproduce:1. Open attached project "VFX Graph normals bug.zip" and scene "SampleScene"2. Make sure that the particles are emi... Read more
[GPU Sorting] Outputs flicker when setting Alive selectively and sorting...
Repro steps:1. Import the attached VFX and add it to the scene2 Observe the red particles flickering3. Open the VFX and change the B... Read more
Extract Textures button is not disabled when there are no textures to ex...
How to reproduce:1. Open user's attached "textureextractbug" project2. Select "sphere" in the Assets folder3. In the Inspector go to... Read more
Create project ID button resizes itself when Project Settings window is ...
To reproduce:1. Create a new project2. Open up Project Settings window (Edit > Project Settings)3. Click on Services4. Resize the... Read more
Extension point for "Revision Control Diff/Merge" which allows to add cu...
How to reproduce:1. Have Rider installed (https://www.jetbrains.com/rider/download/)2. Create a new Unity project3. Preferably have ... Read more
Quaternion.Angle is non-null when comparing a Quaternion with its invert...
Reproduction steps:1. Open attached project "QuaternionAngleBug.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console win... Read more
Mesh filter becomes missing when switching from another scene
How to reproduce:1. Open user's attached "UnloadAssetBundleTest"2. Open "main" Scene found in Assets->Resources folder3. Enter Pl... Read more
GC.Alloc allocates 40 bytes in RenderPipelineManager.DoRenderLoop_Intern...
How to reproduce:1. Create a new project with URP or HDRP template2. Import the Unity Recorder package from the Package Manager3. Ma... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked