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[iOS] UnityWebRequest test fails sending large data
To reproduce: 1. Open user attached project "iosWebRequestFailures.zip" 2. Open "SmapleScene.unity" scene 3. Enter Play mode 4. Obse... Read more
[Editor] GameObject visibility toggle doesn't work with HDRP Template
GameObject visibility toggle in the Hierarchy doesn't work with HDRP Template Steps to repro: 1. Create a new project with HDRP Tem... Read more
Light2D - Colour picker only works when clicked on the right-hand side o...
Expanding the inspector does not seem to expand the hitbox for the color picker in Light2D. It only clickable on the right-hand side... Read more
[Hub] Hub fails to open versions that are marked to be run as admin
How to reproduce: 1. Make sure your selected version Unity Editor executable is marked as "Run as administrator" 2. Try to create a ... Read more
Text is offset in the Editor when Windows DPI settings are set to 125%
1. Create a new project 2. Select the Main Camera gameObject 3. Observe the text for Projection or FOV Axis dropdown menus Expected... Read more
Destroying all entities in a world does not set next empty entity to ind...
How to reproduce: 1. Open attached project "DestroyAllEntities (2).zip" 2. In Package Manager, install Entities package 3. Enter Pl... Read more
[macOS] Screen.sleepTimeout value does not change in the Editor
How to reproduce: 1. Open user-submitted project (ScreenSleepTimeout) 2. Open 'SampleScene' scene 3. Enter Play Mode and see the Con... Read more
Crashes on StackAllocator::FreeAllAllocations when trying to edit via Su...
How to reproduce: 1. Open attached project 2. Load scene called Level_Test 3. Click the "Western" scene 4. Click in the Inspector > ... Read more
Editor: Assembly icons are not shown correctly.
Assemblies imported into Unity are showing a blank icon instead of the Assembly icon. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
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