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0
votes
Fixed

[iOS][IL2CPP][Simulator][UnityEngine.iOS.Device.advertisingIdentifier] C...

Ads

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Jan 11, 2017

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Version/s: 5.3.6p2

Reproduction steps: 1. Open the attached "Archive" project.2. Make sure Target SDK in iOS Player Settings is set to Simulator SDK.3.... Read more

0
votes
Fixed

[iOS] Can't change Launch Screen Mode in Player Settings

iOS

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Jan 11, 2017

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Version/s: 5.6.0b3

To Reproduce: 1. Open any project and go to iOS Player Settings.2. Under iPhone/iPad Launch Screen try setting the type.3. Observe t... Read more

3
votes
Fixed

[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...

XR SDK

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Jan 10, 2017

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Version/s: 5.5.0p1

The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more

1
votes
Fixed

[Undo] Unity crashes when trying to undo component addition from a GameO...

IMGUI

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Jan 10, 2017

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project2. Create two Game Objects3. Add an UndoBugScript to object A4. Make object B a child... Read more

0
votes
Fixed

One of the method overloads receiving generic interface with 2 types is ...

Scripting

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Jan 10, 2017

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Version/s: 5.5.0f3

To reproduce:Open attached project Expected: No errors come out in consoleActual: The following error is thrown even though there is... Read more

0
votes
Fixed

Compiler errors occur when defining a method with name OnMouseDown in a ...

Windows Store Apps

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Jan 10, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (OnMouseTest.zip)2. Go to Build Settings, switch platform to Windows Store3. Build t... Read more

0
votes
Fixed

Editor crashes entering playmode if paused

VR

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Jan 10, 2017

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Version/s: 5.6.0b4

Read more

3
votes
Fixed

[iOS][5.5] WebCamTexture and Microphone classes are used in empty Unity ...

iOS

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Jan 10, 2017

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Version/s: 5.5.0p3

This is a regression on 5.5 branch from p2 to p3 (not reproducible on trunk). Empty iOS project created with Unity uses WebCamTextur... Read more

2
votes
Fixed

[iOS] Setting Logging to 'Full' in PlayerSettings results in 'Stacktrace...

iOS

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Jan 10, 2017

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Version/s: 5.4.2f2

If the Logging option is set to Full, 'Stacktrace is not supported on this platform.' error messages are displayed when printing ass... Read more

0
votes
Fixed

[MetalEditor] GameView rendering broken and "GL.End requires material.Se...

Shaders

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Jan 10, 2017

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Version/s: 5.6.0b3

DephtOfField effect (or other SM5.0 style shaders) break rendering in Metal Editor. Technically it's not a regression (since Metal e... Read more

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