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1
votes
Duplicate

[Editor] When Preference window is open, exiting Playmode generates Null...

Package: Input System

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Jun 19, 2019

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Version/s: 0.2.10-preview

Github: https://github.com/Unity-Technologies/InputSystem/issues/681 Repro: 1. Download package and project at: https://github.com/... Read more

0
votes
Not Reproducible

Baked area lights cause NaN artifacts with the Progressive Lightmapper

Progressive Lightmapper

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Jun 19, 2019

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Version/s: 2018.1, 2019.1.6f1

Steps to reproduce: 1. Download the attached project and open MarrocosTipoC scene 2. Navigate to Lighting Settings and click on Gen... Read more

0
votes
Won't Fix

Audio is playing in Standalone Build even when Audio Listener is not pre...

Audio

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Jun 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project("AudioSourceTest") 2. Build and Run Expected result: Audio Clip is not playing Actua... Read more

0
votes
By Design

Can't assign missing script to a prefab if an asmdef is present in the f...

Scripting

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Jun 19, 2019

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Version/s: 2019.3.0a7

1. What happened Trying to fix missing script component within a prefab in isolation mode will complain about scripts that are not d... Read more

0
votes
Fixed

[Mac] Audio from outside of Unity Editor sources glitches when recompiling

MacOS

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Jun 19, 2019

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Version/s: 2019.1.0a10, 2019.1.6f1, 2019.2.0a1

How to reproduce: 1. Create a new project 2. Play audio source outside of Unity 3. Go to Window > Package Manager 4. Install any pac... Read more

0
votes
By Design

Application.lowMemory event doesn't fire on UWP

Universal Windows Platform

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Jun 19, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.14f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Download attached project 2. Open LoadImageTest.cs 3. Comment line 68 4. Build project for UWP 5. Open VS stu... Read more

1
votes
Fixed

SerializableObject.GetIterator() throws ArgumentNullException when Unpac...

Scene Management

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Jun 19, 2019

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Version/s: 2018.3.0a6, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the "SampleScene" Scene in the attached "case_1164099.zip" Unity project 2. In the Hierarchy tab, select t... Read more

0
votes
Fixed

[Hub] The LTS versions don't have 'LTS' addition

Hub

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Jun 19, 2019

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Version/s:

How to reproduce: 1. Open Hub 2. Go to Installs -> Add 3. Observe provided versions Expected result: The LTS versions have 'LTS' ad... Read more

0
votes
Fixed

Adding text using Select() and MoveTextEnd()/MoveToEndOfLine() causes te...

Package: TextMeshPro

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Jun 19, 2019

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Version/s: 2.0.1

How to reproduce: 1. Open user-submitted project (bug_inputfield) 2. Open the scene 'SampleScene' 3. Enter Play Mode 4. Repeatedly c... Read more

0
votes
Won't Fix

[hlsl2glsl -> HLSLcc][iOS][Metal]GameObjects with Mobile shaders flip&sh...

Shaders

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Jun 19, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached project 2. Go to the Hierarchy window-> disable "Standard" GameObject 3. Build for iOS and d... Read more

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