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Duplicate

Votes

1

Found in

2019.1.0a10

2019.3

2019.3.13f1

2020.1

2020.2

Issue ID

1248302

Regression

Yes

[WebGL] build fails when "Script debugging" box is checked on another platform

WebGL

-

How to reproduce:
1. Create and open a new project
2. Open Build Settings window from File > Build Settings
3. Select "PC, Mac & Linux Standalone" Platform and check "Development Build" and "Script Debugging" boxes
4. Switch Platform to WebGL and press "Build and Run"

Expected result: the build completes successfully no matter which development settings are checked for the PC platform
Actual result: the build fails

Reproducible with: 2019.1.0a10, 2019.3.14f1, 2020.1.0b9, 2020.2.0a11
Not reproducible with: 2018.4.23f1, 2019.1.0a9

Notes:
-This reproduces if "Development Build" and "Script Debugging" boxes are checked on the Android platform

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