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All Android components get selected when selecting only "OpenJDK" or "An...
Steps to reproduce: Open Unity Hub 3.13.0-beta.1 Install any Editor Select only "OpenJDK" or "Android SDK & NDK Tools" component... Read more
Prefab Variant is created when creating an Original Prefab from a Prefab...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “CubePrefab... Read more
InternalCallRegistrationWriter attempts to launch with Mono when buildin...
How to reproduce:1. Open the attached "IN-95032" project2. Build the project for the Android platform3. Observe the Console window E... Read more
PhysicsWorldSingleton.OverlapSphere and similar methods return hits for ...
How to reproduce:1. Open the “Test.zip“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Console Expected result: Nu... Read more
[Linux] FPS limit statistics in GameView becomes unreliable for some tim...
Reproduction steps:1. Open the attached “LinuxGpuTest.zip” project2. Open the “Assets/_LinuxGpuTest/SceneEmpty.unity” scene3. Enter ... Read more
Navigation Agent stops moving where multiple different NavMesh Surfaces ...
How to reproduce:1. Open the “BugTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the red Capsule Game Object ... Read more
ContextClickEvent not fired at runtime for UI Toolkit elements when righ...
How to reproduce:1. Open the “IN-103573_ContextClickEvent“ project2. Open the SampleScene3. Enter Play mode4. Right-click on the “RU... Read more
Behaviour.isActiveAndEnabled desyncs when checked from a sibling compone...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Repro.unity“ Scene3. Enter the Play Mode4. Observe the... Read more
"ArgumentOutOfRangeException" and UITK is rendered incorrectly when buil...
Reproduction steps:1. Open the attached “IN-104129.zip” project2. Go to File > Build Profiles3. Enable “Development Build” checkb... Read more
Changing Transform.position.z per-frame should not affect Rigidbody2D in...
Steps to reproduce: Load the project in the attached "RigidbodyPositionZBug" Load the "SampleScene" scene. Hit Play. Actual results:... Read more
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