Search Issue Tracker
Fixed
Fixed in 6000.3.0b1
Votes
0
Found in
6000.3.0a3
6000.3.0a5
Issue ID
UUM-114285
Regression
Yes
Editor top Title bar disappears when resetting all layouts
*Steps to reproduce:*
1. Create new Unity project
2. In project press on “Layout” button at the top right corner
3. From the menu select “Reset All Layouts”
*Actual results:* The top title bar text with Editor version and project name disappears after layout reset
*Expected results:* The top title bar text with Editor version and project name should no disappear after layout reset
*Reproducible with versions:* 6000.3.0a3, 6000.3.0a5
*Not reproducible with versions:* 6000.3.0a1, 6000.3.0a2
*Tested on (OS):* macOS Silicon, Sequoia 15.6 (M1)
*Notes:*
* closing and reopening project fixes the issue
UPDATE: This issue also occurs on Windows and Linux.
Since NativeWindowManager was integrated separately on each platform, I suspect each integration PR introduced the bug for their respective, but since the Reporter didn't check the other platforms, the Bisection only blamed the macOS PR.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Opening Terrain Prefab in Prefab Editing Mode throws "NullReferenceException" error
- [Search] Dragging query pills put them behind the search text field
- A CustomPropertyDrawer that returns a PropertyField for a property named the same as a child field will not render all child fields
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
Add comment