Search Issue Tracker
Fixed
Fixed in 6000.2.9f1, 6000.3.0b7, 6000.4.0a3
Votes
2
Found in
6000.1.14f1
6000.2.2f1
Issue ID
UUM-114301
Regression
No
Crash on D3D12GetInterface when creating a new project
How to reproduce:
1. Create a new project
Expected result: The project opens
Actual result: The project fails to open
Reproducible with: 6000.1.12f1, 6000.1.14f1
Reproducible on: Windows 10 (reporter)
Notes:
- Not reproduced by CQA
- Issue reproduced when creating a project different templates
- Reportedly the crash occurs when the loading screen reaches “Initializing Graphics” step
- The project disappears from Unity Hub after the crash
First few lines of stack trace:
{noformat}0x00007FFD2CE713A9 (D3D12Core) D3D12GetInterface
0x00007FFD2CE0036E (D3D12Core) D3D12GetInterface
0x00007FFD940D5406 (d3d12) GetBehaviorValue
0x00007FFD2CF372FB (D3D12Core) D3D12GetInterface
0x00007FFD2CE5B57C (D3D12Core) D3D12GetInterface{noformat}
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search Default option for Column Format does not reset the column's format
- New Hierarchy filtering query block remains visible but filtering is not applied when returning from Prefab Mode in Context
- Empty scrollable space appears and scrollbar shrinks when scrolling down in the Tile Palette Brush Picks overlay window and List View selected with many saved brushes
- Player GameObject can’t be selected in the Hierarchy window during Step 4 of the "Get Started" tutorial in 2D Platformer Microgame because Hierarchy window is masked
- Gradient marker colors are removed when undoing marker movement in the Inspector Gradient field
Add comment