Search Issue Tracker
Fixed
Fixed in 6000.3.0a6
Votes
0
Found in
6000.3.0a5
Issue ID
UUM-114303
Regression
Yes
Crash on “FormatArgMapTypeHelperBase” when changing Free Aspect ratio while Profiling
Steps to reproduce:
1. Create new Unity project
2. Open Profiler window
3. Press Play Mode in the Editor
4. Below Game view tab press on “Free Aspect”
5. Change to any ratio (For example “Full HD”)
6. Observe the crash
Actual results: Editor crash
Expected results: Editor doesn’t crash
Reproducible with versions: 6000.3.0a5
Not reproducible with versions: 6000.3.0a4
Tested on (OS): macOS Silicon, Sequoia 15.6 (M1)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Low performance when multiple meshes using BlendShape are rendered on screen
- TMP Dropdown visually corrupts or disappears when its own GameObject is assigned to "Caption Image" or "Placeholder" elements
- Usymtool tries to upload GameAssembly.pdb when it doesn't exist after building with Mono backend
- “NullReferenceException” error thrown in the Console when running HDRP Wizard “Fix All” in URP project after installing HDRP Package
- "Debug Draw Mode" unchecked checkboxes are not visible
Add comment