Search Issue Tracker
WebCam Texture doesn't render properly when built on UWP
Reproduction steps:1. Open project "WebCamTest.zip"2. Open Build Settings window from File > Build Settings3. Switch Platform to ... Read more
Trees are highlighted as if they were selected
Steps:1. Create Terrain in new scene2. Add tree in inspector3. Start painting trees to the terrain. All trees are highlighted, and r... Read more
Camera.Render causes a memory leak in HDRP using DirectX 12
Steps to reproduce:- Open SampleScene in attached project- Enter play mode- Click on APIimageCreation / RenderTest Result:GPU memory... Read more
[Addressable Assets] Asset Bundles aren't usually unloaded after downloa...
How to reproduce:1. Open the attached "1388670_baseV2" project2. Open the "SampleScene" Scene3. Enter the Play Mode4. Click the "Loa... Read more
Video's Alpha not transparent when built with WebGL
How to reproduce:1. Open the user's attached project "VideoAlphaBug.zip"2. Build and Run with WebGL Expected result: Video's backgro... Read more
[UWP] OS version detection is wrong on some Windows versions
Windows 10 version 18362 and 18363 both report as 10.0.18362Windows 10 versions 19041, 19042, 19043, 19044 all report as 10.0.19041 Read more
OnPostprocessGameObjectWithUserProperties isn't called when setting extr...
Reproduction steps:1. Open user-attached project2. Select Barrel.fbx in Packages\Model Import Bugs\Runtime folder3. Toggle the "Opti... Read more
Editor crashes when coming back from Sleep mode
Reproduction steps:1. Open any project2. Enter the computers Sleep mode3. Wake up the computer after some time Expected result: Edit... Read more
UI Document can't be assigned to a property field in the Inspector
Reproduction steps:1. Open the attached 'Test' project2. Open the 'SampleScene'3. Observe the 'Test' GameObject in the Inspector4. D... Read more
[Serialization] Player build hangs on initial loading screen after repor...
Reproduction steps:1. Open the attached user's project "boardgame_demo.zip"2. Open the "Assets\Scenes\BoardTest.unity" Scene3. Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons