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Unexpected error thrown when calling Job.WithStructuralChanges( ) inside...
Reproduction steps: 1. Open user's attached project "New Unity Project (4)" Expected result: No errors are thrown Actual result: Un... Read more
Prefab Variant Transform fileId changes
Steps to Reproduce 1) create new project 2) Create Resources folder 3) Create Prefab - call it Base - in resources folder (Empty Ga... Read more
[iOS] Application.logMessageReceivedThreaded stackTrace is missing line ...
How to reproduce: 1. Open the attached 805126CrashReporter.zip project 2. Build for iOS (development build) and deploy the Xcode pro... Read more
Asset is not shown in the Package Manager after clicking Open in Unity once
To reproduce: 1. Create a new project 2. Open the Asset Store in a browser (Make sure you are logged in) 3. Click Add to My Assets a... Read more
[Visual Graph] ArgumentNullException is thrown on creating a Category no...
On creating "Category" Node under New Visual Graph throwing ArgumentNullException, refer attached video and Stack Trace Steps to r... Read more
[Color Picker] Editor freezes when Eye dropper tool is selected multiple...
When a color picker from any game object is opened and clicked on eye dropper tool (which select any color from the screen) causes t... Read more
[Input System] doesn't compile when XR module is disabled and UI package...
How to reproduce: 1. Open the "InputSystemTest.zip" project 2. Observe the Console window Expected result: there are no errors in t... Read more
[GPU PLM] [macOS] Lighting bake never completes after changing shadowmas...
Steps to reproduce: 1) Open attached project (HDRP template) 2) Load the sample scene 3) Make sure that lightmapper is set to Progr... Read more
[Cinemachine] 2D Camera flies away from the target when hitting a confin...
How to reproduce: 1. Open the attached project named "Case_1234966" 2. Open the Confiners Scene 3. Check if the virtual camera "CM v... Read more
'EventCollector' and 'ResourceManagerCallbacks' GameObjects get created ...
How to reproduce: 1. Open the attached project (hermes-flow.zip) 2. In the Hierarchy window select ToggleLanguage GameObject 3. Clic... Read more
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