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UWP App startup time is a lot longer when Network Adapter is enabled
How to reproduce:1. Open the attached "Test_Delete01.zip" project2. Build to UWP (with XAML and Master build configuration)3. Open t... Read more
GetShadowCasterBounds method returns true when all shadow casters are ou...
How to reproduce:1. Open the attached '04 Directional Shadows.zip' project2. Open 'SampleScene' Scene3. Zoom out the Scene View Expe... Read more
[Scene/Game View] Color patches are missing in PBR Validation Settings P...
Blue, Red and Yellow color patches are missing in PBR Validation Settings for all the three sections. Steps to repro:1. Create a new... Read more
[BlendTree] Animator Blend Tree throws warnings when typing a decimal va...
To reproduce:1. Open attached project ("case_1250904.zip")2. In the Animator window select the Blend Tree3. Type '0.01' to Animation... Read more
[UI] Redundant text about Shadowmask mode is shown in the mixed lighting...
Steps to repro:1. Create the new project;2. Open the 'SampleScene' scene;3. In the Lighting window under the Mixed lighting foldout ... Read more
Math expressions evaluate when the first digit is entered after the oper...
Reproduction steps:1. Open attached project "SpriteExpression.zip"2. In Project window, select "test.png"3. In Inspector window, ope... Read more
Attaching Microsoft Keyboard with fingerprint reader crashes unity
see title, not much more to go on, don't have the device ourselves -repro:--create new project--import input system package--attach ... Read more
[2D] Unable to add and remove Texture in the list under "Secondary Textu...
In the "Sprite Editor" window, Unable to add and remove Texture from the List under "Secondary Texture" panel. Also "Add to List" an... Read more
[WebGL] VideoPlayer is stuttering on WebGL builds when using Firefox bro...
Reproduction steps:1. Open the attached project ("case_1250852-VideoStutter.zip")2. Switch the build target to WebGL3. Build and run... Read more
[DX12] "Failed to create heap" error is thrown on switching graphics API...
"Failed to create heap" error is thrown on switching graphics API to DX12. Refer the attached video Steps to reproduce:1) Create a n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog
- Look Dev window flickers when resizing the window after docking it
- UI breaks when Multiplayer Center window section divider is moved too far