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[GPU PLM] Bake performance decreases drastically over time when using hi...
Over time, bake performance decreases drastically when using high sample count (500K or 1M).The first 5 minutes of the bake are fine... Read more
[Bug] ComputeShader calculates the wrong result with Structured and Raw ...
Reproduction steps:1. Open user's attached project "IntelComputeBug.zip" and scene "TestScene"2. Enter Play Mode3. Observe "Canvas" ... Read more
[Fixed] Vector3Field gets obstructed when it is used to represent a Quat...
How to reproduce:1. Open the attached "QuaternionSRP" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more
[Input System] Composites Hold Interaction can be performed when no keys...
Reproduction steps:1. Open the attached project ("case_1251231-CompositeCallbacks.zip")2. Open the repro scene ("SampleScene")3. Ent... Read more
[TMP] TextMeshPro font preset focus is being lost when resetting
TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro:1. Open the attached project.2. Project Window >... Read more
[TextMeshPro] ArgumentException error is thrown when saving Font asset a...
ArgumentException error is thrown when saving Font asset after updating it from its preset asset. Steps to repro:1. Open the attache... Read more
Window lock icon gets overlapped when more tabs than fits docking area a...
How to reproduce:1. Open the attached project "1251214.zip"2. Keep clicking the arrow at the right side of the docking area where th... Read more
Black screen in a Build when there are too many GameObjects with HDRP Sh...
How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more
Closing a Modal window using the Close method results in a NullReference...
How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog