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0
votes
Duplicate

[GPU PLM] Bake performance decreases drastically over time when using hi...

Progressive Lightmapper

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May 28, 2020

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Version/s: 2020.1, 2020.1.0b11

Over time, bake performance decreases drastically when using high sample count (500K or 1M).The first 5 minutes of the bake are fine... Read more

0
votes
By Design

[Bug] ComputeShader calculates the wrong result with Structured and Raw ...

Shader System

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May 28, 2020

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Version/s: 2019.4, 2020.1.0b10, 2020.2

Reproduction steps:1. Open user's attached project "IntelComputeBug.zip" and scene "TestScene"2. Enter Play Mode3. Observe "Canvas" ... Read more

0
votes
Fixed

[Fixed] Vector3Field gets obstructed when it is used to represent a Quat...

Package: Scriptable Render Pipeline Core

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May 28, 2020

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Version/s: 9.0.0-preview.13

How to reproduce:1. Open the attached "QuaternionSRP" project2. Open the "SampleScene" from the Assets folder3. Select the "GameObje... Read more

0
votes
Fixed

[Input System] Composites Hold Interaction can be performed when no keys...

Package: Input System

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May 28, 2020

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Version/s: 1.0.0

Reproduction steps:1. Open the attached project ("case_1251231-CompositeCallbacks.zip")2. Open the repro scene ("SampleScene")3. Ent... Read more

0
votes
Fixed

[TMP] TextMeshPro font preset focus is being lost when resetting

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0, 2.0.1

TextMeshPro Font preset asset focus is being lost when resetting. Steps to repro:1. Open the attached project.2. Project Window >... Read more

0
votes
Fixed

[TextMeshPro] ArgumentException error is thrown when saving Font asset a...

Package: TextMeshPro

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May 28, 2020

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Version/s: 3.0.0-preview.13

ArgumentException error is thrown when saving Font asset after updating it from its preset asset. Steps to repro:1. Open the attache... Read more

0
votes
Fixed

Window lock icon gets overlapped when more tabs than fits docking area a...

IMGUI

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May 28, 2020

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Version/s: 2019.3.8f1, 2019.3.14f1, 2019.4

How to reproduce:1. Open the attached project "1251214.zip"2. Keep clicking the arrow at the right side of the docking area where th... Read more

0
votes
Fixed

Black screen in a Build when there are too many GameObjects with HDRP Sh...

Package: Scriptable Render Pipeline HD

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May 28, 2020

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Version/s: 7.4.1

How to reproduce:1. Download the "Emissary Levels" project form the google drive (Link provided in the edit)2. Open the "Forest Refo... Read more

0
votes
Fixed

Closing a Modal window using the Close method results in a NullReference...

UI Toolkit

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May 28, 2020

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Version/s: 2019.3.9f1, 2019.3.12f1

How to reproduce:1. Create a new Unity project2. Import the user-attached script(EditorWindowTest1.cs)3. In the Menu bar, select Tes... Read more

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