Search Issue Tracker
Fixed in 6.10.0
Votes
1
Found in [Package]
6.9.0
Issue ID
1168849
Regression
Yes
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering Settings with Intensity changed to any value
How to reproduce:
1. Open the attached "1168849 HDRP 6.9.0.zip" project
2. In Hierarchy Window > Rendering settings > Ambient Occlusion > change Intensity to any value
3. Observe the flickering
Expected result: Objects affected by Ambient Occlusion with Intensity set to any value are darker
Actual result: Objects affected by Ambient Occlusion flicker
Reproducible with: 2019.3.0a9 (HDRP 6.9.0)
Not reproducible with package versions: 2018.4.4f1 (HDRP 4.10.0), 2019.1.9f1 (HDRP 5.16.1), 2019.2.0b9 (HDRP 6.5.3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Project Auditor's "Install Rules" button has to be pressed twice to proceed when any compilation error in the Editor is present
- Crash on Scripting::UnityEngine::SubsystemManagerProxy::ClearSubsystems when adding a Mesh Collider Component to a GameObject
- ScrollView clips content when under an ancestor that has a filter set
- "Retrieving array element that was out of bounds" error thrown when attempting to remove a column from a Multi-Column List View
- Multi-Column List View horizontal scroll resets to left most position when scrolling vertically
Add comment