Search Issue Tracker
Fixed in 6.10.0
Votes
1
Found in [Package]
6.9.0
Issue ID
1168849
Regression
Yes
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering Settings with Intensity changed to any value
How to reproduce:
1. Open the attached "1168849 HDRP 6.9.0.zip" project
2. In Hierarchy Window > Rendering settings > Ambient Occlusion > change Intensity to any value
3. Observe the flickering
Expected result: Objects affected by Ambient Occlusion with Intensity set to any value are darker
Actual result: Objects affected by Ambient Occlusion flicker
Reproducible with: 2019.3.0a9 (HDRP 6.9.0)
Not reproducible with package versions: 2018.4.4f1 (HDRP 4.10.0), 2019.1.9f1 (HDRP 5.16.1), 2019.2.0b9 (HDRP 6.5.3)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment