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0
votes
Not Reproducible

[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...

iOS

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Dec 05, 2019

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Version/s: 2019.2, 2019.2.14f1

How to reproduce:1. Open the attached project form the link provided in the Edit section2. Build for iOS and deploy the Xcode projec... Read more

0
votes
Won't Fix

[XR][Oculus Quest] Reflections are rendered differently per eye

XR SDK

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Sep 12, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b2, 2020.1

Repro steps:1. Open QA attached project "repro_1183721"2. Build and run on Oculus Quest Actual: Reflection is rendered differently p... Read more

0
votes
Fixed

[Line Renderer] Make it clear Simplify Preview and Tolerance controls ar...

Visual Effects - Legacy

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Nov 18, 2019

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Version/s: 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b12, 2020.1.0a1

User who submitted bug report believed that the blue line indicating overrides was missing for the "Simplify Preview" and "Tolerance... Read more

0
votes
Fixed

[iOS] Point Light reflection disappears when material metal smoothness i...

iOS

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Nov 17, 2019

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Version/s: 2018.4, 2019.2.11f1, 2020.1

How to reproduce:1. Open the "MetalSmoothnessRepro.zip" project2. Build the "SampleScene" for iOS3. Build & Run the project to a... Read more

1
votes
Won't Fix

Modifying prefab loaded from AssetBundle prevents unloaded assets being ...

Asset Bundles

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Nov 14, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.8f1, 2019.3, 2020.1

How to reproduce:1. Open tester-attached project (AssetBundleRepro), SampleScene2. Enter Play Mode3. Open the Profiler window and se... Read more

0
votes
Fixed

3D object loses its Shader in the build when there is a Local keyword in...

Shaders

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Nov 14, 2019

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Version/s: 2019.2, 2019.3, 2019.3.0b10, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip"2. Open SampleScene3. Enter Play mod... Read more

1
votes
Fixed

In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performanc...

Terrain

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Nov 15, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a13

How to reproduce:1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene"2. Enter Play mode3. Open Profiler Window, ... Read more

1
votes
Not Reproducible

Physics.Checksphere function returns true when GameObject's Transform is...

Physics

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Nov 15, 2019

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Version/s: 2017.4, 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open the attached project's "case_1198874-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode Expecte... Read more

1
votes
By Design

SetCameraCullingPlane() does not modify the Plane index

Camera

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Feb 04, 2020

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Version/s: 2019.2.19f1, 2019.3, 2020.1

How to reproduce:1. Open the attached (CameraProperties.zip) project2. Open the "SampleScene" Scene3. Enter the Playmode -> see t... Read more

0
votes
Not Reproducible

[Deployment] Splash screen preview in Game window is paused until mouse ...

Deployment Management

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Nov 19, 2019

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Version/s: 2017.4.1f1, 2018.4.1f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1, 2019.3.0b12, 2020.1.0a1

Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce:1) Cr... Read more

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