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[iOS] DeformSkinneMesh->ApplyBlendShapes->CalculateBlendShapeWeights cra...
How to reproduce: 1. Open the attached project form the link provided in the Edit section 2. Build for iOS and deploy the Xcode pro... Read more
[XR][Oculus Quest] Reflections are rendered differently per eye
Repro steps: 1. Open QA attached project "repro_1183721" 2. Build and run on Oculus Quest Actual: Reflection is rendered different... Read more
[Line Renderer] Make it clear Simplify Preview and Tolerance controls ar...
User who submitted bug report believed that the blue line indicating overrides was missing for the "Simplify Preview" and "Tolerance... Read more
[iOS] Point Light reflection disappears when material metal smoothness i...
How to reproduce: 1. Open the "MetalSmoothnessRepro.zip" project 2. Build the "SampleScene" for iOS 3. Build & Run the project to a ... Read more
Modifying prefab loaded from AssetBundle prevents unloaded assets being ...
How to reproduce: 1. Open tester-attached project (AssetBundleRepro), SampleScene 2. Enter Play Mode 3. Open the Profiler window and... Read more
3D object loses its Shader in the build when there is a Local keyword in...
Steps to reproduce: 1. Open User's attached project "ShaderFeatureLocalStrippingIssue-2019.3.zip" 2. Open SampleScene 3. Enter Play ... Read more
In Profiler, Terrain.UpdateTreeBillboardTexture call takes up performanc...
How to reproduce: 1. Open attached project "TreeBillboardTest.zip" and scene "SampleScene" 2. Enter Play mode 3. Open Profiler Wind... Read more
Physics.Checksphere function returns true when GameObject's Transform is...
How to reproduce: 1. Open the attached project's "case_1198874-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
Scriptable Object retains private bool value when recompiling scripts
How to reproduce: 1. Open the attached 'project-1218346.zip' project 2. In the Project browser select 'CustomAsset' and clear the Co... Read more
[Deployment] Splash screen preview in Game window is paused until mouse ...
Previewing the splash screen in Game window is paused until mouse pointer is held down on a floating window Steps to reproduce: 1) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
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- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material