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"Unexpected Node Type" error when importing plugin with a corrupt .meta ...
How to reproduce: 1. Open project "NormcoreAssemblyUpgrade.zip" 2. Go to Assets>Plugins 3. Select a Plugin and right click>Reimport ... Read more
[Mac] Right-Clicking while dragging a reorderable array can open menus a...
Reproduction steps: 1. Open the user's attached project 2. Open Assets > Scenes > Resources > "Test Array In Array" 3. In the Inspe... Read more
FormerlySerializeAs attribute doesn't work in Player Build when used in ...
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
Input.GetKey() returns true for Alt key after Alt+Tabbing and reopening ...
Reproduction steps: 1. Open the user attached project 2. Build the project with Autoconnect Profiler enabled 3. Run the Build 4. Cli... Read more
Editor crashes at "RegisterRuntimeInitializeAndCleanup::ExecuteCleanup()...
How to reproduce: 1. Open the attached project (EnterSafeMode_Crash.zip) 2. When prompted to enter safe mode press the "Quit" button... Read more
[GPU PLM] Total Bake Time shows unrealistically low baking time
Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Preferences window (Edit>Preferen... Read more
ReorderableList elements don't keep "isExpanded" property state when cha...
How to reproduce: 1. Open project "2022.1 Beta Project.zip" 2. Open "ReoderableListBug" Scene (Assets>ReordableListBug>ReoderableLis... Read more
Screen.MoveMainWindowTo method often fails to switch monitors when the P...
How to reproduce: 1. Open the user's attached "Display Management Handler 2021" project 2. Select "File -> Build and Run" in the men... Read more
Particles are played at the wrong FPS when the particle's texture sheet ...
How to reproduce: 1. Open project "ParticleBug.zip" 2. Enter "SampleScene" Scene (Assets>Scenes>SampleScene) 3. In the Hierarchy win... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects