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MacBook Air 2020 kernel panics when Main Camera has Allow Dynamic Resolu...
How to reproduce:1. Open a new Unity project2. Select the Main Camera3. Enable "Allow Dynamic Resolution"4. Turn on the Game View wi... Read more
Error is thrown upon entering Play Mode when Tile Palette window is pres...
How to reproduce:1. Open the attached "1271740 repro" project2. Open the "SampleScene" Scene from the Assets folder3. Select the "Gr... Read more
Animated Objects in Timeline are teleported to (0,0,0) Transform Positio...
How to reproduce:1. Open attached "Flap Adventure.zip" project and "Some" scene2. Enter the Play mode3. Select Director GameObject a... Read more
[XR][URP]Camera's Target Eye variable is not visible on the inspector
How to reproduce:1. Open the "SampleScene" Scene in the attached "Repro1271733.zip" Project2. Select "Main Camera" GameObject in the... Read more
Particles are facing the Camera instead of up when they are played
How to reproduce:1. Open user's attached "New Unity Project4" project2. Open the "SampleScene" Scene3. In the Hierarchy select the "... Read more
[iOS] Xcode project uses libiPhone-lib.dylib instead libiPhone-lib.a fil...
How to reproduce:1. Open the attached 'EmptyProjectViaScript.zip' project2. Change Target SDK to Simulator SDK in Player Settings3. ... Read more
[Terrain Tools] No Light theme styling for Noise Editor Window
Styling for the window is a mix of light and dark themes 1. Open new project2. Enable preview packages in project settings3. Install... Read more
[UX] Can't drag a noodle out of Trigger blocks.
Repro steps:1. In the Update context, create a Trigger block (of any type)2. Try to drag out a noodle out of the GPU event output of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping