Search Issue Tracker
Duplicate
Votes
0
Found in
2019.3.0a10
2019.3.0a11
Issue ID
1172100
Regression
Yes
[IMGUI] Custom "Logo Duration" slider is not aligned with the unity default logo duration slider
Custom "Logo Duration" slider is not aligned with the unity default logo duration slider under Splash Image in player settings
Steps to repro:
1. Create a new project
2. Edit > Project Settings > Player
3. Splash Image > Logos
4. Select "All Sequential" from "Draw Mode" dropdown
5. Add Logo to list
Actual Result:
Logo Duration Slider is not aligned with the default unity default logo duration slider
Expected Result:
Custom added logo duration slider aligned with default unity logo duration slider
Note: Refer attached screenshot
Occurring in: 2019.3.0a11, 2019.3.0a10
Working fine in: 2019.3.0a9, 2019.2.0f1
Environment:
Windows 10 and macOS 10.14.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment