Search Issue Tracker
Fixed in 2020.1.X
Fixed in 2019.3.X
Votes
0
Found in
2019.3.0a10
2019.3.0a11
Issue ID
1172123
Regression
Yes
[Editor] Color Picker state is always active even if a color is selected and the color is not getting applied
Color picker keeps on selecting colors even if the mouse is clicked at a particular color also selected color is not getting applied to the object
Steps to reproduce:
1. Create a new project
2. Select the Directional Light from the Hierarchy.
3. Click Color Picker
4. Move it around the screen to pick a color
5. Notice that Color Picker is not selecting color and State is always active
Actual Result:
Color picker state is always active and the selected color is not getting applied
Expected Result:
Color picker stays with selected color's state and the color is applied to object
Note: Refer attached video
Occurring in: 2019.3.0a11, 2019.3.0a10
Working fine in: 2019.3.0a9, 2019.2.0f1
Environment:
Occurs only on macOS (Tested on macOS 10.14)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment