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1
votes
By Design

Camera.RenderToCubemap is inversed when using RenderTextureDescriptor

Texture

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May 24, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.9f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project "rendercubemap_descriptor.zip"2. Open Assets/scene.unity3. Select "BugRepro" in the Hi... Read more

0
votes
Fixed

[iOS] Input.Compass.headingAccuracy is always set to 0

Input

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May 25, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for iOS3. Inspect the "Heading... Read more

1
votes
By Design

Cursor.visible equals True, while the cursor is invisible when entering ...

Scene/Game View

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May 23, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16

Reproduction steps:1. Open user's project "Cursor bug report.zip"2. Open "SampleScene" Scene3. Enter Play Mode and click anywhere in... Read more

0
votes
Fixed

[Mobile][Profiler] Texture memory not reported correctly in the Profiler...

Profiling

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Jun 19, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2020.3.12f1, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Addressables Memory Not Reported Repro.zip"2. Open the Scene "SampleScene"3. Window... Read more

0
votes
Fixed

Scripts are not recompiled when the script changes are made while the Bu...

Scripting

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open attached project "ScriptsDontRecompile.zip"2. Open PrintMeMessage.cs script (in Assets\Editor folder)3. Ope... Read more

1
votes
Duplicate

[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...

Mobile

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May 20, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2

For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more

0
votes
Fixed

Material referencing the whole Sprite turns black when Sprite Texture sl...

Shader System

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May 26, 2021

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Version/s: 2018.4, 2019.2.21f1, 2019.3

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the Hierarchy, select the Sprite Renderer3. In the ... Read more

0
votes
Fixed

Asset Labels UI is not displayed when Asset is in a package

IMGUI

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May 10, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a15

How to reproduce:1. Open the user's attached project2. In the Project window open the 'ErrorProne.NET' package3. Select the 'ErrorPr... Read more

0
votes
Postponed

Disabled state of a MonoBehaviour is saved even when the Inspector chec...

Inspector Framework

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May 12, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.3f1, 2021.2

Reproduction steps:1. Open attached project "Enabled.zip" and scene "SampleScene"2. In Hierarchy window, select "GameObject"3. In In... Read more

2
votes
By Design

[Graphics] LOD assets at certain angles get incorrectly culled when usin...

Culling

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Apr 08, 2021

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Version/s: 2018.4, 2018.4.30f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the project in "OcclusionTest.zip"2. Open TerrainExample scene3. Have Game window visible and move the ca... Read more

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