Search Issue Tracker
Editor crashes when PreviewRenderUtility.BeginPreview is not followed by...
How to reproduce: 1. Open the user's attached "Handles don't receive input in custom preview scene.zip" project 2. Open the "MyEdito... Read more
Camera.RenderToCubemap is inversed when using RenderTextureDescriptor
How to reproduce: 1. Open the attached project "rendercubemap_descriptor.zip" 2. Open Assets/scene.unity 3. Select "BugRepro" in the... Read more
[iOS] Input.Compass.headingAccuracy is always set to 0
Reproduction steps: 1. Download and open the user-submitted project "UnityCompass.zip" 2. Build and run for iOS 3. Inspect the "Head... Read more
Cursor.visible equals True, while the cursor is invisible when entering ...
Reproduction steps: 1. Open user's project "Cursor bug report.zip" 2. Open "SampleScene" Scene 3. Enter Play Mode and click anywhere... Read more
Physics2D.SetLayerCollisionMask only affects the row in the 2D collision...
How to reproduce: 1. Open the attached project "Physics2D SetLayerCollisionMask Edit Mode Bug.zip" 2. Click Bug > Set Mask 3. Check ... Read more
Scripts are not recompiled when the script changes are made while the Bu...
How to reproduce: 1. Open attached project "ScriptsDontRecompile.zip" 2. Open PrintMeMessage.cs script (in Assets\Editor folder) 3. ... Read more
[Android] SystemInfo ARM big.LITTLE configuration reports 1 big + 7 litt...
For CPUs that have 4 silver + 3 gold + 1 prime cores configuration, Unity SystemInfo ARM big.LITTLE configuration reports 1 big + 7 ... Read more
Material referencing the whole Sprite turns black when Sprite Texture sl...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. In the Hierarchy, select the Sprite Renderer 3. In t... Read more
Asset Labels UI is not displayed when Asset is in a package
How to reproduce: 1. Open the user's attached project 2. In the Project window open the 'ErrorProne.NET' package 3. Select the 'Erro... Read more
Disabled state of a MonoBehaviour is saved even when the Inspector chec...
Reproduction steps: 1. Open attached project "Enabled.zip" and scene "SampleScene" 2. In Hierarchy window, select "GameObject" 3. I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects