Search Issue Tracker

Fixed in 2022.1.X

Fixed in 2020.3.X, 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.3

2021.1

2021.1.3f1

2021.2

Issue ID

1338040

Regression

No

Editor crashes when PreviewRenderUtility.BeginPreview is not followed by PreviewRenderUtility.EndPreview

Texture

-

How to reproduce:
1. Open the user's attached "Handles don't receive input in custom preview scene.zip" project
2. Open the "MyEditorWindows.cs" script and uncomment line 38 ( //throw new Exception();)
3. In the Editor go to Bug -> My Editor Window
4. Open the "MyEditorWindows.cs" script and comment out the same line 38
5. Go back into the Editor

Expected result: No crash happens
Actual result: Editor crashes

Reproducible with: 2018.4.34f1, 2019.4.27f1, 2020.3.10f1, 2021.1.8f1, 2021.2.0a17

Update: the same issues without throwing that Exception. Setting `texture` to `null` before drawing still works, but commenting out "var texture = _PreviewRenderUtility.EndPreview();" (and again setting `texture` to `null`) again crashes the engine.

  1. Resolution Note (fix version 2022.1):

    Fixed in 2022.1.0a15

  2. Resolution Note (fix version 2021.2):

    Fixed in 2021.2.5f1

  3. Resolution Note (fix version 2020.3):

    Fixed in 2020.3.25f1

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.